Difference between revisions of "Joseph"

From CrawlWiki
Jump to: navigation, search
Line 15: Line 15:
 
|magic_resistance=46
 
|magic_resistance=46
 
|hp_range=66
 
|hp_range=66
 +
|avg_hp=66
 
|armour_class=0
 
|armour_class=0
 
|evasion=10
 
|evasion=10
Line 26: Line 27:
 
|attack4=
 
|attack4=
 
|hit_dice=7
 
|hit_dice=7
 +
|base_hp=0
 +
|extra_hp=0
 +
|fixed_hp=66
 
|intelligence={{Normal intelligence}}
 
|intelligence={{Normal intelligence}}
 
|genus=human
 
|genus=human

Revision as of 21:00, 2 May 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Joseph @Joseph.png
HP 66
HD 7
XP 610
Speed 10
AC 0
EV 10
Will 46
Attack1 15 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Fighter
Speaks
Unique
Warm-blooded


Looks like a mercenary.

Useful Info

Joseph is a unique human mercenary who can be dangerous at range, using a branded sling to deal heavy fire or cold damage, possibly after catching you in a throwing net. In melee, he also carries a branded quarterstaff.

Location

Tips & Tricks

  • His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly.