Difference between revisions of "Great orb of eyes"
Line 55: | Line 55: | ||
{{clear}} | {{clear}} | ||
− | |||
<!--spl-bot-end--> | <!--spl-bot-end--> | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
High [[magic resistance]] will prevent most of the above spells from affecting you, making these enemies ''much'' more dangerous to some [[species]] than others. | High [[magic resistance]] will prevent most of the above spells from affecting you, making these enemies ''much'' more dangerous to some [[species]] than others. |
Revision as of 13:37, 3 May 2013
great orb of eyes G | |
---|---|
HP | 50-86 |
HD | 12 |
XP | 1349 |
Speed | 10 |
AC | 10 |
EV | 3 |
Will | Immune |
Attack1 | 20 (bite: plain)
|
Resistances | rPois+ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | giant eyeball, great orb of eyes |
Flags | No skeleton See invisible Levitate Silence immune |
For a list of all eyeballs, see List of eyeballs.
A levitating ball, covered in malignant eyes. |
Useful Info
Great orbs of eyes are annoying spellcasting monster that leave mutagenic corpses and are immune to anything that checks magic resistance. They can be found in the middle- to late-Dungeon, the Slime Pits, and the Vaults.
Spells
Spell set | |
---|---|
Slot1 | Paralyse |
Slot2 | Disintegrate (d44) |
Slot3 | none |
Slot4 | Slow |
Slot5 | Confuse |
Slot6 | Teleport Other |
Tips & Tricks
High magic resistance will prevent most of the above spells from affecting you, making these enemies much more dangerous to some species than others.