Difference between revisions of "Stone giant"
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|resistances={{Drown resistance}} | |resistances={{Drown resistance}} | ||
|vulnerabilities=None | |vulnerabilities=None | ||
− | |max_chunks= | + | |max_chunks=9 |
|meat={{Contaminated corpse}} | |meat={{Contaminated corpse}} | ||
|xp=2036 | |xp=2036 |
Revision as of 20:17, 10 May 2013
stone giant C | |
---|---|
HP | 67-107 |
HD | 16 |
XP | 2036 |
Speed | 10 |
AC | 12 |
EV | 2 |
Will | 85 |
Attack1 | 45 (hit: plain)
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Starting equipment Open doors |
Holiness | Natural |
Size | Giant |
Type | giant, stone giant |
Flags | Speaks Warm-blooded |
A gigantic humanoid with grey skin almost as hard as rock. It carries several boulders - are you up for a game of 'catch'? |
Useful Info
These giants are quite common and quite dangerous, particularly to squishy casters. They hit hard in melee and can throw their large rocks further than you would believe possible. Fortunately, they have no particular resistances and have low EV.
Tips & Tricks
- Mephitic Cloud is unlikely to affect them, given their high HD.
- If you can't handle them in melee and don't want to be crushed beneath a flurry of boulders, try fighting them at range while invisible. It doesn't guarantee you won't still take a face full of rock, but it greatly reduces the odds of that happening.