Difference between revisions of "Venom"
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''This page is about the [[Brand|weapon brand]]. For the card, see [[Deck of destruction#Venom card|Venom card]].'' | ''This page is about the [[Brand|weapon brand]]. For the card, see [[Deck of destruction#Venom card|Venom card]].'' |
Revision as of 16:40, 18 July 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
This page is about the weapon brand. For the card, see Venom card.
It poisons the flesh of those it strikes. |
The venom brand gives each weapon strike a 75% chance of poisoning monsters without poison resistance. A venom weapon will drip with poison when wielded, identifying it.
For ranged weapons, you are required to deal some damage with the missile, and the chance of poisoning is 90% - 3×AC.
Using such weapons offends the Shining One.
Tips & Tricks
- Venom's ability to poison an enemy is independent of the amount of damage dealt, so it is best used on a fast weapon. Poisoning a target multiple times will strengthen the poison, causing it to deal more damage and take longer to run its course.
- To get the most use out of this brand, soften foes up with a few stabs and then flee, letting the poison finish them off.
Brands | |
---|---|
Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Disruption • Dragon slaying • Reaping • Silver |
Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |