Difference between revisions of "Draconian zealot"
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==Spells== | ==Spells== | ||
− | |||
{{Spellcaster | {{Spellcaster | ||
|number= | |number= | ||
|slot1=[[Summon Demon]] | |slot1=[[Summon Demon]] | ||
|slot2=[[Hellfire Burst]] (3d15) | |slot2=[[Hellfire Burst]] (3d15) | ||
− | |slot3=[[Minor Healing]] | + | |slot3=[[Minor Healing]] (2d8) |
|slot4=[[Smiting]] (7-17) | |slot4=[[Smiting]] (7-17) | ||
− | |slot5=[[ | + | |slot5=[[Animate Dead]] |
− | |slot6=[[Minor Healing]] | + | |slot6=[[Minor Healing]] (2d8) |
}} | }} | ||
{{clear}} | {{clear}} | ||
− | |||
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==Tips & Tricks== | ==Tips & Tricks== | ||
[[Abjuration]] will help against its summons. [[Silence]] will prevent the zealot from using any spell. | [[Abjuration]] will help against its summons. [[Silence]] will prevent the zealot from using any spell. |
Revision as of 20:04, 22 October 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
This chart is not updated automatically. It may contain outdated information. | |
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draconian zealot d | |
HP | 68-91 |
HD | 16 |
XP | 2173 |
Speed | 10 |
AC | 12 |
EV | 10 |
MR | 64 |
Attack1 | 15 (hit: plain) |
Attack2 | |
Attack3 | |
Attack4 | |
Max Chunks | 5 |
Type of Meat | Contaminated |
Resistances | None |
Vulnerabilities | Holy, Silver, Dragon Slaying |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | draconian, draconian |
Flags | Priest Speaks Evil Cold-blooded |
For a list of all draconians, see list of draconians.
This draconian derives its hellish powers and demonic allies from the worship of dark gods unknown to men, dwarves, elves or orcs.
...In its gaze you see all the malefic power of its terrible god. |
Useful Info
Draconian zealots are priests of an evil god. They are generally found in the Realm of Zot or, rarely, the Abyss.
Spells
Spell set | |
---|---|
Slot1 | Summon Demon |
Slot2 | Hellfire Burst (3d15) |
Slot3 | Minor Healing (2d8) |
Slot4 | Smiting (7-17) |
Slot5 | Animate Dead |
Slot6 | Minor Healing (2d8) |
Tips & Tricks
Abjuration will help against its summons. Silence will prevent the zealot from using any spell.