Difference between revisions of "Twister"
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|tile=[[File:Twister.png]] | |tile=[[File:Twister.png]] | ||
|flags={{Batty flag}}<br>{{Confused flag}}<br>{{Insubstantial flag}}<br>{{Levitate flag}}<br>{{No exp gain flag}}<br>{{No poly flag}} | |flags={{Batty flag}}<br>{{Confused flag}}<br>{{Insubstantial flag}}<br>{{Levitate flag}}<br>{{No exp gain flag}}<br>{{No poly flag}} | ||
− | |resistances={{Fire resistance}}, {{Cold resistance}}, <br>{{Electricity resistance 3}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Wind resistance}}, {{Constriction resistance}}, <br>{{Drown resistance}} | + | |resistances={{Fire resistance}}, {{Cold resistance}}, <br>{{Electricity resistance 3}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Sticky flame resistance}}, <br>{{Wind resistance}}, {{Constriction resistance}}, <br>{{Drown resistance}}, {{Water resistance}} |
|vulnerabilities=None | |vulnerabilities=None | ||
|max_chunks=0 | |max_chunks=0 | ||
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}} | }} | ||
{{Flavour|A whirling vortex of turbulent air.}} | {{Flavour|A whirling vortex of turbulent air.}} | ||
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<!--monster-bot-end--> | <!--monster-bot-end--> | ||
Revision as of 18:53, 8 April 2014
twister v | |
---|---|
HP | 10000 |
HD | 12 |
XP | 0 |
Speed | 10 |
AC | 0 |
EV | 5 |
Will | Immune
|
Resistances | rF+, rC+, rElec+++, rPois+, rN+++, rTorm, rRot+++, rSticky, rWind, rConstr, rDrown, rWater |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Non-living |
Size | Large |
Type | fire vortex, twister |
Flags | Batty Confused Insubstantial Levitate No experience gain No poly |
A whirling vortex of turbulent air. |
Useful Info
Twisters only occur as the result of powerful Air Magic miscast effects. They are permanently confused creatures which lack any attack, but generate a small Tornado spell around themselves at all times.
Tips & Tricks
- Twisters have insane amounts of health, and are resistant to all things. On top of that, although they're technically worth 15k XP when killed, they only appear when summoned, and those are worth nothing. Just keep your distance from them and they'll dissipate on their own in time.
Categories:
- Fire resistance
- Cold resistance
- Electricity resistance
- Electricity resistance 3
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Sticky flame resistance
- Wind resistance
- Constriction resistance
- Drown resistance
- Water resistance
- Plant intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Batty
- Confused monsters
- Insubstantial monsters
- Levitate
- No exp gain
- No poly
- Monsters