Difference between revisions of "Bolt trap"
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{{flavour|A well-concealed hole containing a crossbow-like contraption with a self-loading mechanism. Beware of its bolts, as a steel construction can reach draw forces far above those of a living arbalester.}} | {{flavour|A well-concealed hole containing a crossbow-like contraption with a self-loading mechanism. Beware of its bolts, as a steel construction can reach draw forces far above those of a living arbalester.}} | ||
− | A '''bolt trap''' is a [[trap]] which fires a [[bolt]] when stepped upon by a player or [[monster]]. It is the most damaging of the traps that fire damaging ammunition, followed by the [[spear trap]]. | + | A '''bolt trap''' is a mechanical [[trap]] which fires a [[bolt]] when stepped upon by a player or [[monster]]. It is the most damaging of the traps that fire damaging ammunition, followed by the [[spear trap]]. |
Bolt traps hold 3-11 +0 bolts and fire when stepped upon, dealing between 1 and 40 damage to the player, or just between 1 and 13 to a monster. | Bolt traps hold 3-11 +0 bolts and fire when stepped upon, dealing between 1 and 40 damage to the player, or just between 1 and 13 to a monster. | ||
[[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player. | [[Repel Missiles]] and [[Deflect Missiles]] both reduce the chance of this trap being able to hit the player. | ||
+ | |||
+ | ==History== | ||
+ | Prior to [[0.15]], activating a bolt trap would produce usable bolt ammunition. | ||
[[Category:Traps]] | [[Category:Traps]] |
Revision as of 04:13, 29 August 2014
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
A well-concealed hole containing a crossbow-like contraption with a self-loading mechanism. Beware of its bolts, as a steel construction can reach draw forces far above those of a living arbalester. |
A bolt trap is a mechanical trap which fires a bolt when stepped upon by a player or monster. It is the most damaging of the traps that fire damaging ammunition, followed by the spear trap.
Bolt traps hold 3-11 +0 bolts and fire when stepped upon, dealing between 1 and 40 damage to the player, or just between 1 and 13 to a monster.
Repel Missiles and Deflect Missiles both reduce the chance of this trap being able to hit the player.
History
Prior to 0.15, activating a bolt trap would produce usable bolt ammunition.