Difference between revisions of "Control Teleport"

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{{Spell
 
{{Spell
 
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{{flavour|This spell allows the caster to control their next translocation – either by selecting an approximate target for a teleport, or by selecting a direction for a blink. Be wary that controlled translocations will cause the subject to become contaminated with magical energy, and that controlled teleports will take longer to trigger than uncontrolled ones.}}
 
{{flavour|This spell allows the caster to control their next translocation – either by selecting an approximate target for a teleport, or by selecting a direction for a blink. Be wary that controlled translocations will cause the subject to become contaminated with magical energy, and that controlled teleports will take longer to trigger than uncontrolled ones.}}
  
'''Control Teleport''' is a level 4 [[Charms]]/[[Translocations]] spell which temporarily grants the caster the [[teleport control]] intrinsic, giving them the ability to fully direct their teleports and partially control their [[blink]]s (known as semi-controlled blinking). This intrinsic increases the delay before a teleport takes effect, and disappears immediately after each teleport or blink.
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'''Control Teleport''' is a level 4 [[Charms]]/[[Translocations]] spell which temporarily grants the caster the [[teleport control]] [[status effect]], giving them the ability to fully direct their teleports and partially control their [[blink]]s (known as semi-controlled blinking). This intrinsic increases the delay before a teleport takes effect, and disappears immediately after each teleport or blink.
  
 
Be aware that controlled teleports and blinks will cause the caster to [[glow]].
 
Be aware that controlled teleports and blinks will cause the caster to [[glow]].
  
 
==History==
 
==History==
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This spell will be removed in [[0.17]].
 +
 
Prior to [[0.13]], this spell allowed the caster to perform multiple controlled teleports or blinks with a single casting, and it didn't delay teleports.
 
Prior to [[0.13]], this spell allowed the caster to perform multiple controlled teleports or blinks with a single casting, and it didn't delay teleports.
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[[Category:Crystal Ball Articles]]

Revision as of 04:48, 30 June 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Control teleport.png Control Teleport
Level 4
School1 Charms
School2 Translocation
Source(s)
Casting noise 3
Spell noise 0
This spell allows the caster to control their next translocation – either by selecting an approximate target for a teleport, or by selecting a direction for a blink. Be wary that controlled translocations will cause the subject to become contaminated with magical energy, and that controlled teleports will take longer to trigger than uncontrolled ones.

Control Teleport is a level 4 Charms/Translocations spell which temporarily grants the caster the teleport control status effect, giving them the ability to fully direct their teleports and partially control their blinks (known as semi-controlled blinking). This intrinsic increases the delay before a teleport takes effect, and disappears immediately after each teleport or blink.

Be aware that controlled teleports and blinks will cause the caster to glow.

History

This spell will be removed in 0.17.

Prior to 0.13, this spell allowed the caster to perform multiple controlled teleports or blinks with a single casting, and it didn't delay teleports.