Difference between revisions of "Leather armour"
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Revision as of 13:00, 26 December 2012
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
Name | Leather armour |
---|---|
Size to wear | small and medium |
Armour Class | 3 |
Encumbrance rating | -1 |
Maximum Enchantment | +3 |
Grants | nothing |
Time to Wear | 5 |
A suit made from layers of tanned animal hide, this light armour provides basic protection with almost no hindrance to elaborate gestures or swift, stealthy movement. |
Leather armour is the lightest common body armour with a non-zero EV penalty. It offers only marginally more AC than a robe, but the additional GDR it provides can make enough of a difference that dodgers and casters may choose it over a robe in spite of the tiny EV penalty. Lighter dragon armours are better than unbranded leather, but a leather armour with a good ego (fire resistance, for example) is generally better than the lighter dragon armours.
Bear in mind that the benefits of the Armour skill depend upon the base AC of the armour you're wearing, and that GDR is unaffected by Armour skill. It is a waste of experience to train it if you don't intend to find sturdier armour down the line. Focus on Dodging instead.
Common | Elven | Orcish | |
---|---|---|---|
Mundane | File:Leather armour 1.png | File:Elven leather armour 1.png | File:Orcish leather armour 1.png |
Magical | File:Leather armour 2.png | File:Elven leather armour 2.png | File:Orcish leather armour 2.png |
Artifact | File:Leather armour 3.png | N/A | N/A |