Difference between revisions of "Crazy Yiuf"
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==Useful Info== | ==Useful Info== | ||
− | '''Crazy Yiuf the Enlightened''' is a deranged [[unique]] [[gnoll]] who shouts gibberish while murdering trespassers. He always generates wearing a [[cloak]] and wielding a [[chaos]]-[[brand]]ed [[quarterstaff]] which has the potential to be extremely dangerous; he may occasionally generate with a powerful [[wand]] as well. His vault is very distinct and recognizable: a stone chamber accessed through a characteristic uneven path, usually through [[tree]]s and occasionally blocked off by [[fungus|fungi]]. His hut is guaranteed to contain at least one [[ | + | '''Crazy Yiuf the Enlightened''' is a deranged [[unique]] [[gnoll]] who shouts gibberish while murdering trespassers. He always generates wearing a [[cloak]] and wielding a [[chaos]]-[[brand]]ed [[quarterstaff]] which has the potential to be extremely dangerous; he may occasionally generate with a powerful [[wand]] as well. His vault is very distinct and recognizable: a stone chamber accessed through a characteristic uneven path, usually through [[tree]]s and occasionally blocked off by [[fungus|fungi]]. His hut is guaranteed to contain at least one [[mace]], and sometimes several more are strewn about near the entrance. |
==Location== | ==Location== | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
*His quarterstaff may heal you, or it may electrocute you for enough damage to one-shot some characters. Definitely try to soften him up at range with whatever you have available. | *His quarterstaff may heal you, or it may electrocute you for enough damage to one-shot some characters. Definitely try to soften him up at range with whatever you have available. | ||
− | *Killing him early is usually worthwhile, as he is guaranteed to produce his (occasionally enchanted or branded) cloak, chaos quarterstaff, and at least one better than average [[ | + | *Killing him early is usually worthwhile, as he is guaranteed to produce his (occasionally enchanted or branded) cloak, chaos quarterstaff, and at least one better than average [[mace]] in his cottage. If you intend to fight with [[staves]] in the long run, his quarterstaff can be very powerful early on (though it will almost certainly betray you eventually). |
*If you are a follower of [[Xom]] or you've inflicted [[confusion]] on Yiuf, his dialogue will become... interesting. | *If you are a follower of [[Xom]] or you've inflicted [[confusion]] on Yiuf, his dialogue will become... interesting. | ||
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+ | ==History== | ||
+ | * In [[0.17]] hammers in the hut were replaced by maces. | ||
+ | * In [[0.13]] hammers removed from other parts of the game, but not from Yiuf's hut. |
Revision as of 11:30, 23 December 2015
Crazy Yiuf g | |
---|---|
HP | 12-26 |
HD | 3 |
XP | 40 |
Speed | 10 |
AC | 2 |
EV | 9 |
Will | 10 |
Attack1 | 9 (hit: plain)
|
Resistances | None |
Vulnerabilities | Silver |
Habitat | Land |
Intelligence | Human |
Uses | Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | gnoll, gnoll |
Flags | Speaks Warm-blooded Unique Male |
A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks?
“There was an Old Man with a beard, |
Contents
Useful Info
Crazy Yiuf the Enlightened is a deranged unique gnoll who shouts gibberish while murdering trespassers. He always generates wearing a cloak and wielding a chaos-branded quarterstaff which has the potential to be extremely dangerous; he may occasionally generate with a powerful wand as well. His vault is very distinct and recognizable: a stone chamber accessed through a characteristic uneven path, usually through trees and occasionally blocked off by fungi. His hut is guaranteed to contain at least one mace, and sometimes several more are strewn about near the entrance.
Location
- The Dungeon:2-7
Tips & Tricks
- His quarterstaff may heal you, or it may electrocute you for enough damage to one-shot some characters. Definitely try to soften him up at range with whatever you have available.
- Killing him early is usually worthwhile, as he is guaranteed to produce his (occasionally enchanted or branded) cloak, chaos quarterstaff, and at least one better than average mace in his cottage. If you intend to fight with staves in the long run, his quarterstaff can be very powerful early on (though it will almost certainly betray you eventually).
- If you are a follower of Xom or you've inflicted confusion on Yiuf, his dialogue will become... interesting.