Difference between revisions of "Scroll of fear"

From CrawlWiki
Jump to: navigation, search
m
Line 1: Line 1:
{{version018}}
+
{{version026}}
 
 
 
{{item
 
{{item
 
  |itemtype=Scroll
 
  |itemtype=Scroll
Line 11: Line 10:
  
 
==Strategy==
 
==Strategy==
*Scrolls of fear are very useful if the player is swarmed early in the game (perhaps more useful than a [[scroll of blinking]]), and should be saved for dangerous situations. In the late game, monsters with high [[magic resistance]] will often resist this scroll.
+
*Scrolls of fear are very useful if the player is swarmed early in the game (perhaps more useful than a [[scroll of blinking]]), and should be saved for dangerous situations. In the late game, monsters with high [[willpower]] will often resist this scroll.
*If you are able, consider your positioning before reading this scroll. Try to give your targets a suitable path for which to flee; if a fleeing monster finds itself cornered, it will turn around to fight.
+
*If you are able, consider your positioning before reading this scroll. Try to give your targets a suitable path for which to flee; if a fleeing monster finds itself cornered, it will turn around and fight.
 
*Read this scroll has the same effect as casting the [[Cause Fear]] spell. The scroll casts the spell at 200 power, so it will always be more powerful.
 
*Read this scroll has the same effect as casting the [[Cause Fear]] spell. The scroll casts the spell at 200 power, so it will always be more powerful.
  
 
{{scrolls}}
 
{{scrolls}}

Revision as of 08:50, 10 June 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Type Scroll
Name scroll of fear
Icon Scroll of fear.png
This scroll causes great fear in those who see the one who reads it.

Reading a scroll of fear causes most natural monsters in the reader's view to become frightened and flee for a few turns. This will not affect friendly targets, such as summons. Berserk monsters are also immune to its effects.

Strategy

  • Scrolls of fear are very useful if the player is swarmed early in the game (perhaps more useful than a scroll of blinking), and should be saved for dangerous situations. In the late game, monsters with high willpower will often resist this scroll.
  • If you are able, consider your positioning before reading this scroll. Try to give your targets a suitable path for which to flee; if a fleeing monster finds itself cornered, it will turn around and fight.
  • Read this scroll has the same effect as casting the Cause Fear spell. The scroll casts the spell at 200 power, so it will always be more powerful.
Scrolls
AcquirementAmnesiaButterfliesBlinkingBrand weaponEnchant armourEnchant weaponFearFogIdentifyImmolationNoisePoisonRevelationSilenceSummoningTeleportationTormentVulnerability