Difference between revisions of "Lehudib's Crystal Spear"

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{{version026}}
 
{{version026}}
 
''For the obsolete [[unrandom artefact]], see [[Lehudib's crystal spear (unrand)]].''
 
''For the obsolete [[unrandom artefact]], see [[Lehudib's crystal spear (unrand)]].''
{{spell
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{{spell info}}
|name=Lehudib's Crystal Spear
 
|level=8
 
|school1={{Conjurations}}
 
|school2={{Earth Magic}}
 
|school3=
 
|sources=<div>
 
*[[Book of Annihilations]]
 
</div>
 
|castingnoise=8
 
|spellnoise=8
 
}}
 
 
{{AttackSpell
 
{{AttackSpell
 
|name=Lehudib's Crystal Spear
 
|name=Lehudib's Crystal Spear
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|dam_num = 1
 
|dam_num = 1
 
|dam_denom = 1}}
 
|dam_denom = 1}}
{{flavour|This spell hurls a lethally sharp bolt of crystal.}}
 
  
'''Lehudib's Crystal Spear''' is a level 8 [[Conjurations]]/[[Earth Magic]] spell that launches a massively powerful, irresistable projectile at a single target. Much more than merely an upgraded version of [[Iron Shot]], this is the ultimate single target damage spell, found only in the [[Book of Annihilations]]. At maximum power it can deal up to 230 damage, though it's strongly biased towards the still-staggering average of around 117: 10d22 with a 30% chance of 10d23.
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'''Lehudib's Crystal Spear''' (or '''LCS''') is a level 8 [[Conjurations]]/[[Earth Magic]] spell that launches a massively powerful, irresistible projectile at a single target. Much more than merely an upgraded version of [[Iron Shot]], this is the ultimate single target damage spell, found only in the [[Book of Annihilations]]. At maximum power, it can deal up to 230 damage, though it's strongly biased towards the still-staggering average of around 117 (10d22 with a 30% chance of 10d23).
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However, this spell's drawbacks are significant. As a dual-school Level 8 spell, it is particularly difficult to cast; don't be afraid to settle for [[Iron Shot]], a perfectly respectable option for taking out single targets. LCS has a high [[MP]] cost, very short range, can be blocked or evaded, and is a miserable option when taking on multiple foes at once. In a large battle, save it for taking out the hardiest foes very quickly ([[orbs of fire]], [[Pandemonium lord]]s, [[fiend]]s, [[hell sentinel]]s, etc.), then switch to a lesser spell to clear out the rest.
  
However, this spell's drawbacks are significant. As a dual-school Level 8 spell, it is particularlly difficult to cast; don't be afraid to settle for [[Iron Shot]], a respectable option for taking out single targets. It has a high [[MP]] cost, very short range, can be blocked or evaded, and is a miserable option when taking on multiple foes at once. In a large battle, save it for taking out the hardiest foes very quickly ([[orbs of fire]], [[Pandemonium lord]]s, [[fiend]]s, [[hell sentinel]]s, etc.), then switch to a lesser spell to clear out the rest.
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==Tips & Tricks==
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* [[Borgnjor's Vile Clutch]] combos well with Lehudib's Crystal Spear -- pinning enemies in place reduces their [[ev]]asion, allowing you to set up a lethal one-two punch.
  
 
==Monster Version==
 
==Monster Version==
Certain feared monsters can also cast Lehudib's Crystal Spear, often with the ability to one- or two-shot unprepared or fragile adventurers. Even the weakest casters can inflict up to 69 damage with it, while the most powerful ([[ancient lich]]es) can deal up to 144. It is entirely possible for a monster to cast this multiple times in a row, so make these enemies a very high priority in combat.
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Certain fearsome monsters can also cast Lehudib's Crystal Spear, often with the ability to one- or two-shot unprepared or fragile adventurers. Even the weakest casters can inflict up to 69 damage with it, while the most powerful ([[ancient lich]]es) can deal up to 144. It is entirely possible for a monster to cast this multiple times in a row, so make these enemies a very high priority in combat.
  
 
The monster version of this spell functions identically to the player version, except with a much more variable damage output:
 
The monster version of this spell functions identically to the player version, except with a much more variable damage output:
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==History==
 
==History==
Prior to [[0.14]], there was also an [[unrand]] [[spear]] known as [[Lehudib's Crystal Spear (unrand)|Lehudib's Crystal Spear]]. This was removed when spears were no longer viable [[throwing]] weapons.
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* Prior to [[0.14]], there was also an [[unrand]] [[spear]] known as [[Lehudib's Crystal Spear (unrand)|Lehudib's Crystal Spear]]. This was removed when spears were removed as viable [[throwing]] weapons.

Revision as of 08:10, 15 July 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.

For the obsolete unrandom artefact, see Lehudib's crystal spear (unrand).

Lehudib's crystal spear.png Lehudib's Crystal Spear
Level 8
School1 Conjuration
School2 Earth
Source(s) Book of Armaments
Book of the Moon
Casting noise 8
Spell noise 8
Power Cap 200
Range 3
Flags Dir or target, Needs tracer
Hurls a lethally sharp shard of crystal.
Spell Details
Damage Formula 10d(2.3+Power/10)
Max Damage 10d23
Max Power 200
Range 3
Targeting Beam
To-hit 10+Power/15
Special N/A

Lehudib's Crystal Spear (or LCS) is a level 8 Conjurations/Earth Magic spell that launches a massively powerful, irresistible projectile at a single target. Much more than merely an upgraded version of Iron Shot, this is the ultimate single target damage spell, found only in the Book of Annihilations. At maximum power, it can deal up to 230 damage, though it's strongly biased towards the still-staggering average of around 117 (10d22 with a 30% chance of 10d23).

However, this spell's drawbacks are significant. As a dual-school Level 8 spell, it is particularly difficult to cast; don't be afraid to settle for Iron Shot, a perfectly respectable option for taking out single targets. LCS has a high MP cost, very short range, can be blocked or evaded, and is a miserable option when taking on multiple foes at once. In a large battle, save it for taking out the hardiest foes very quickly (orbs of fire, Pandemonium lords, fiends, hell sentinels, etc.), then switch to a lesser spell to clear out the rest.

Tips & Tricks

  • Borgnjor's Vile Clutch combos well with Lehudib's Crystal Spear -- pinning enemies in place reduces their evasion, allowing you to set up a lethal one-two punch.

Monster Version

Certain fearsome monsters can also cast Lehudib's Crystal Spear, often with the ability to one- or two-shot unprepared or fragile adventurers. Even the weakest casters can inflict up to 69 damage with it, while the most powerful (ancient liches) can deal up to 144. It is entirely possible for a monster to cast this multiple times in a row, so make these enemies a very high priority in combat.

The monster version of this spell functions identically to the player version, except with a much more variable damage output:

monster_spell_damge = 3d(16 + power / 10)
  where power = 12 * monster_hit_dice

The following enemies cast Lehudib's Crystal Spear:

The following enemies may be able to cast Lehudib's Crystal Spear, depending on their spell set:

History