Difference between revisions of "Deep elf zephyrmancer"
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==Useful info== | ==Useful info== | ||
− | '''Deep elf pyromancers''' are midgame casters that focus on [[Air | + | '''Deep elf pyromancers''' are midgame casters that focus on [[Air Magic]]. They are sometimes found in the mid to late [[Dungeon]], and are plentiful in the [[Elven Halls]]. |
{{monster spells}} | {{monster spells}} |
Revision as of 13:36, 10 April 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
For a list of all deep elves, see list of deep elves.
deep elf zephyrmancer e | |
---|---|
HP | 26-54 |
HD | 9 |
XP | 570 |
Speed | 10 |
AC | 0 |
EV | 13 |
Will | 40 |
Attack1 | 5 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | elf, elf |
Flags | Speaks Warm-blooded |
An elf with singular focus on the magic of the air, leaving little time to study anything else. |
- This page is a stub. You could probably expand this page should you wish to do so.
Useful info
Deep elf pyromancers are midgame casters that focus on Air Magic. They are sometimes found in the mid to late Dungeon, and are plentiful in the Elven Halls.
Spells
Spell set I | ||
---|---|---|
Slot1 | Lightning Bolt (3d16) | Wizard flag |
Slot2 | Blink | Wizard flag |
History
Deep elf zephyrmancers were added in 0.27 as a single book, -focused version of the deep elf mage.