Difference between revisions of "Ability"
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Revision as of 21:40, 14 January 2013
For unique monster abilities, see Special ability
An ability is a power that a player character may have, and may choose to use at any time. Abilities can be unleashed by pressing the a key.
Abilities can be:
- Natural abilities, such as a naga's Poison Spit ability
- Powers given by mutations, such as blinking
- Powers given by an item, such as Evoke Invisibility from the ring of invisibility
- Powers given by a god, such as Elyvilon's Lesser Healing
Abilities have both a cost and a chance of success. They may also depend on the player's state; eg. vampires cannot transform into Bat Form while full of blood. Many abilities are disabled if you are silenced.
Ability Costs
Unlike spells, which almost always only cost MP and spell hunger, abilities can have multiple costs. These include: