Difference between revisions of "Wand of light"
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Monsters will deal <code>3d(7 + (30 + [[HD]])/12)</code> damage with this wand.<ref>{{source ref|0.30.0|zap-data.h|1409}}</ref> | Monsters will deal <code>3d(7 + (30 + [[HD]])/12)</code> damage with this wand.<ref>{{source ref|0.30.0|zap-data.h|1409}}</ref> | ||
− | When the wand | + | When the wand deals damage to a monster, it has a 100% to blind for <code>54/[[HD]] to 2 * 54/HD</code> turns (min. 1-2 turns).<ref>{{source ref|0.29.1|beam.cc|4614}}</ref> If it hits the player, it has a 1/3 chance of [[confuse|confusing]] them for 2-3 turns instead<ref>{{source ref|0.29.1|beam.cc|3934}}</ref>. |
It functions similarly to the [[wand of acid]] and [[wand of quicksilver]] as an attack wand. Only one of these three "beam" wands may exist in any given game. | It functions similarly to the [[wand of acid]] and [[wand of quicksilver]] as an attack wand. Only one of these three "beam" wands may exist in any given game. |
Revision as of 02:34, 7 June 2023
A magical device which fires a ray of searing light, injuring and blinding those struck. Tougher monsters will recover their vision more quickly. |
The wand of light fires a powerful ray of light which blinds enemies.
Players will deal 4d(5.5 + 10.5 * Evocations/20)
damage with this wand.[1] Players have a to-hit of 10.6 + (3.5 * Evocations)/25
.[2]
Monsters will deal 3d(7 + (30 + HD)/12)
damage with this wand.[3]
When the wand deals damage to a monster, it has a 100% to blind for 54/HD to 2 * 54/HD
turns (min. 1-2 turns).[4] If it hits the player, it has a 1/3 chance of confusing them for 2-3 turns instead[5].
It functions similarly to the wand of acid and wand of quicksilver as an attack wand. Only one of these three "beam" wands may exist in any given game.
Tips & Tricks
The wand might be useful for stabbers, since it can blind almost any monster, including orbs of fire. Note that several monsters are completely immune to blinding, which is mentioned in their in-game description.
History
- The wand of light was added in 0.29.
References
- ↑ zap-data.h:1407 (0.30.0)
Specifically, you'll deal4d(13/4 + 3 * pow/20)
damage, for pow =15 + 3.5 * Evocations
(evoke.cc:177 (0.30.0)). If you have the MP-Powered Wands mutation, then your "pow" gains a +33% boost. - ↑ zap-data.h:1407 (0.30.0)
- ↑ zap-data.h:1409 (0.30.0)
- ↑ beam.cc:4614 (0.29.1)
- ↑ beam.cc:3934 (0.29.1)
Wands |
---|
Acid / Light / Quicksilver • Iceblast / Roots / Warping • Charming / Paralysis Digging • Flame • Mindburst • Polymorph |