Difference between revisions of "Yara's Violent Unravelling"

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# To get rid of summons. Not only do you get rid of the summon, but you can also damage and malmutate the summoner.
 
# To get rid of summons. Not only do you get rid of the summon, but you can also damage and malmutate the summoner.
  
Malmutate lowers the [[HD]] of monsters, which also lowers their [[willpower]] and spell damage. Therefore, monsters hit by Yara's become easier to disable with other Hexes.
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Also, this spell inflicts [[malmutate]], a potent status. In addition to lowering [[AC]], it lowers [[HD]] and [[willpower]], making foes easier to disable with other Hexes.
  
 
Even if you don't use Yara's all the time, it can be great to have against enemies that buff themselves or summon enemies. Generally worth the spell levels.
 
Even if you don't use Yara's all the time, it can be great to have against enemies that buff themselves or summon enemies. Generally worth the spell levels.

Revision as of 23:27, 12 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Yara's violent unravelling.png Yara's Violent Unravelling
Level 5
School1 Alchemy
School2 Hexes
Source(s) Great Wizards, Vol. VII
Book of Misfortune
Casting noise 5
Spell noise 15
Power Cap 200
Range LOS
Flags Chaotic, No ghost, Target
If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are particularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately.

Yara's Violent Unravelling is a level 5 Hexes/Transmutation spell which dispels status effects from an enemy. It also dismisses summons.

Useful Info

Yara's is a smite-targeted spell, able to target any creature in line of sight. All cancellable effects on a target are dispelled. If the target is a summon and not durable, then it is instantly dismissed, regardless of its current duration.

If a status was dispelled (or summon dismissed), it creates a 3x3 explosion centered on the target. This explosion deals 3d(3 + power / 6) damage[1] and causes the malmutate status to any enemy caught in it. Damage does not scale with number of statuses dispelled.

For a full list of cancellable effects, see the list of dispellable effects page.

Strategy

Yara's Violent Unravelling has two main purposes:

  1. To get rid of buffs. Monsters become a lot less threatening when they're no longer hasted. Yara's can get rid of a large number of statuses, including monster-only spells like Bind Souls, Repel Missiles, and Word of Recall. Enemies will often waste turns recasting their buffs, giving yourself another combat advantage.
  2. To get rid of summons. Not only do you get rid of the summon, but you can also damage and malmutate the summoner.

Also, this spell inflicts malmutate, a potent status. In addition to lowering AC, it lowers HD and willpower, making foes easier to disable with other Hexes.

Even if you don't use Yara's all the time, it can be great to have against enemies that buff themselves or summon enemies. Generally worth the spell levels.

Tips & Tricks

  • There are many ways to hit monsters with a unravelling, even if they don't have buffs/summons of their own:
Note that Yara's isn't an especially damaging spell. If you want pure damage, virtually any Conjurations spell will be better. However, the malmutate status can be very useful, lowering AC and making enemies easier to hex.
  • In a pinch, casting Yara's Violent Unravelling on yourself can work as a poor man's potion of cancellation. However, this makes a lot of noise, inflicts heavy irresistible damage, and malmutates you, so this is best reserved for true emergencies.

History

  • Prior to 0.28, Yara's Violent Unravelling was not smite-targeted and could not affect summons.
  • In 0.27, more monster enchantments were made dispellable.
  • Prior to 0.19, this spell was not considered destructive by Vehumet.
  • This spell was introduced in 0.18.

References

  1. zap-data.h:1423 (0.30.0)