User contributions
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- 11:53, 16 October 2019 (diff | hist) . . (+9) . . m Death Channel (→History: Clarify)
- 20:17, 15 October 2019 (diff | hist) . . (-23) . . m Torment (→History: This page was the last one in Category:Effects)
- 20:16, 15 October 2019 (diff | hist) . . (+4) . . m Cursed (Bump version; remove Category:Effects because the category's page was manually removed ages ago)
- 20:01, 15 October 2019 (diff | hist) . . (-301) . . m Cursed (Curse card is no more)
- 19:55, 15 October 2019 (diff | hist) . . (+254) . . m Cursed (→History: Add notes about death curses and charm/hex miscasts)
- 19:46, 15 October 2019 (diff | hist) . . (-336) . . Death curse (Item curse is no more)
- 12:30, 15 October 2019 (diff | hist) . . (-2,042) . . Human (monster) (Switch to the monster info template, add History, and bump version. Derived undead retain their type, e.g. a vault guard's "human corpse" can be animated as a vault guard skeleton instead of "human skeleton" (not sure when this was changed))
- 11:51, 15 October 2019 (diff | hist) . . (0) . . File:Human (monster).png (Ge0ff uploaded a new version of File:Human (monster).png) (current)
- 11:47, 15 October 2019 (diff | hist) . . (+1) . . m Module:Table of monsters (oops)
- 11:44, 15 October 2019 (diff | hist) . . (-41) . . m Module:Table of monsters ({{monster info}} template doesn't support multiple tiles)
- 11:37, 15 October 2019 (diff | hist) . . (+233) . . Score (Bump version; add a source code link and History section)
- 11:11, 15 October 2019 (diff | hist) . . (-1) . . m Death Channel (Spectral summons were able to use stairs prior to commit a19506203 (0.16))
- 11:37, 10 October 2019 (diff | hist) . . (+6) . . m Gold (Update to 0.23)
- 23:05, 9 October 2019 (diff | hist) . . (-294) . . m Serpent of Hell (Bump version and switch to the monsterlink template)
- 22:56, 9 October 2019 (diff | hist) . . (-118) . . m Cold Breath (Bump version, unstub)
- 22:54, 9 October 2019 (diff | hist) . . (+74) . . m Serpent of Hell (Tartarus) (Add history section; breath attacks were changed in 28a7641a)
- 22:53, 9 October 2019 (diff | hist) . . (+60) . . m Serpent of Hell (Gehenna) (→History: Breath attacks were changed in 28a7641a)
- 22:53, 9 October 2019 (diff | hist) . . (+74) . . m Serpent of Hell (Dis) (Add History section; breath attacks were changed in 28a7641a)
- 22:45, 9 October 2019 (diff | hist) . . (-1,396) . . m Serpent of Hell (Cocytus) (Delete old tables)
- 22:42, 9 October 2019 (diff | hist) . . (+221) . . Serpent of Hell (Cocytus) (Switch to the monster template and bump version; breath attacks were changed in commits fa584fc4 and 28a7641a)
- 22:22, 9 October 2019 (diff | hist) . . (+1,426) . . Module:Table of monsters (Add Serpent of Hell (Cocytus))
- 22:14, 9 October 2019 (diff | hist) . . (-60) . . m Miasma Breath (The spells of Serpent of Hell (Tartarus) is in Module:Table_of_monsters now) (current)
- 22:12, 9 October 2019 (diff | hist) . . (-3) . . m Corrosive Bolt (Bump version)
- 22:10, 9 October 2019 (diff | hist) . . (-1,255) . . Serpent of Hell (Tartarus) (Switch to the monster template and bump version)
- 22:07, 9 October 2019 (diff | hist) . . (+11) . . m Module:Table of monsters (Fix attack flavour)
- 22:04, 9 October 2019 (diff | hist) . . (+1,478) . . Module:Table of monsters (Add Serpent of Hell (Tartarus))
- 21:56, 9 October 2019 (diff | hist) . . (+57) . . Flaming Cloud (Add flavour and bump version) (current)
- 21:54, 9 October 2019 (diff | hist) . . (-1,209) . . Serpent of Hell (Gehenna) (Switch to the monster template and bump version; hellfire was replaced with flame clouds in 06872b5b)
- 21:51, 9 October 2019 (diff | hist) . . (+1,448) . . Module:Table of monsters (Add Serpent of Hell (Gehenna))
- 21:30, 9 October 2019 (diff | hist) . . (+22) . . m Serpent of Hell (Dis) (Add a link to the list of dragons)
- 21:26, 9 October 2019 (diff | hist) . . (-1,168) . . m Lost soul (Switch to the monster template, bump version)
- 21:22, 9 October 2019 (diff | hist) . . (-4) . . m Module:Table of monsters (The 1st rank of a resistance doesn't require a number)
- 20:30, 9 October 2019 (diff | hist) . . (+7) . . m Rod of destruction (→History: Formatting)
- 20:21, 9 October 2019 (diff | hist) . . (-85) . . Quicksilver Bolt (Switch to the monsters with spell template, bump version)
- 20:15, 9 October 2019 (diff | hist) . . (-211) . . Metal Splinters (Switch to the {{monsters with spell}} template, bump version)
- 20:11, 9 October 2019 (diff | hist) . . (-1,244) . . m Serpent of Hell (Dis) (Switch to the monster template and bump version)
- 20:07, 9 October 2019 (diff | hist) . . (-2) . . Module:Table of monsters (fix a flag: Breaks doors -> Eats doors)
- 19:57, 9 October 2019 (diff | hist) . . (-2) . . m Module:Table of monsters (Fix SoH's name)
- 19:42, 9 October 2019 (diff | hist) . . (+344) . . Module:Table of monsters (Replace the old (?) Serpent of Hell with Serpent of Hell (Dis))
- 17:16, 9 October 2019 (diff | hist) . . (0) . . N File:Deck of punishment.png (current)
- 16:48, 9 October 2019 (diff | hist) . . (+78) . . m Shadow Form (Update to 0.23)
- 16:37, 9 October 2019 (diff | hist) . . (-15) . . m Deck of punishment (Remove second version tag)
- 16:28, 9 October 2019 (diff | hist) . . (+15) . . m Master elementalist (Bump version)
- 16:21, 9 October 2019 (diff | hist) . . (-188) . . m Module:Table of monsters (Update master elementalist)
- 15:58, 9 October 2019 (diff | hist) . . (-144) . . m Frequently Asked Questions (Reword, trim, and sprinkle the text with commas)
- 20:35, 2 October 2019 (diff | hist) . . (+52) . . Cause Fear (Update to 0.23. Fear affecting your chance to hit the caster was added in 3d381507)
- 20:17, 2 October 2019 (diff | hist) . . (-27) . . m Module:Table of spells (Update Cause Fear's description)
- 20:12, 2 October 2019 (diff | hist) . . (-6) . . m Mesmerise (Add that it prevents the player from going berserk, bump version)
- 20:07, 2 October 2019 (diff | hist) . . (+52) . . Avatar Song (Add that it prevents the player from going berserk, bump version)
- 20:02, 2 October 2019 (diff | hist) . . (+160) . . m Berserk (Fear and Mesmerise prevent the player from going berserk)
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