Chaos Knight

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Revision as of 00:11, 11 October 2013 by Sildraith (talk | contribs) (adjusted 0.13 starting equipment - added falchions, changed to +0 chaos weapon)
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Version 0.13: This article may not be up to date for the latest stable release of Crawl.

Chaos Knights are warriors who serve Xom, the unpredictable and psychotic God of Chaos. This is not a religion for the faint of heart, for Xom is a fickle, capricious deity who sees his chosen as his personal playthings. He takes delight in their risks and misfortunes, and he is quick to punish those who bore him. Chaos Knights who can keep Xom entertained (and survive) will find themselves showered with his blessings... but their lives are more often painful and short.

Racial Restrictions

Demigods cannot be Chaos Knights (or any other religious class).

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills

These are adjusted by your species' aptitudes.

Strategy

This is in many ways a challenge class, as dealing with Xom makes your run through the Dungeon even more of a crapshoot than it already is, especially if you choose not to spoil yourself by reading the Xom page!

Unlike other gods, Xom's feelings about you don't progress in an entirely predictable or fair manner. You do get feedback when you've done something to please him, but if you're used to the "follow the Appreciates list, score piety, be rewarded" logic of other gods, you'll have to abandon it here. Even if you do everything "right" by Xom, his rewards are just as random. As with a Demonspawn's mutations, you can only hope for the best (to put it lightly). For Xom fans, of course, that's all part of the fun!

History

Prior to 0.13, Chaos Knights started with a +2, +2 non-branded weapon of choice (short sword, mace, hand axe, or spear).

In 0.7 and prior versions, Chaos Knights could worship Xom, Makhleb, or Lugonu. CK of Makhleb was particularly easy, and therefore was removed; CK of Lugonu was split off into Abyssal Knight.