Dissolution
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Dissolution J | |
---|---|
HP | 180 |
HD | 12 |
XP | 8974 |
Speed | 10 |
AC | 10 |
EV | 1 |
Will | 112 |
Attack1 | 50 (hit: acid: 7d3) |
Attack2 | 30 (hit: acid: 7d3)
|
Resistances | rPois+, rAcid+++, rConstr, rWater, Asphyx |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | jelly, jelly |
Flags | Eats items Acidic flesh Burrows Priest Regenerates Sense invisible Speaks Unique |
The Pits of Slime used to be a thriving civilization, and Dissolution was the prophet of their god. When the city was overtaken by its current residents, only Dissolution survived, for he alone turned faithfully to the Slime God. Dissolution became a tremendous mass of acidic ooze, yet retained his intelligence. He is filled with hatred for anything that can hold a form. |
Contents
Useful Info
Dissolution is a unique, intelligent jelly that burrows through rock like a boring beetle. If you hear a "sizzling sound", then you know he's somewhere near.
Location
- The Slime Pits:2-6
Spells
Spell set | |
---|---|
Slot1 | none |
Slot2 | none |
Slot3 | none |
Slot4 | Summon Eyeballs |
Slot5 | none |
Slot6 | Summon Eyeballs |
Tips & Tricks
- He hits as hard as the royal jelly, although at a considerably slower speed. More dangerously, he can cast Summon Eyeballs, bringing forth monsters to paralyze you, mutate you, and drain your MP. Make sure to have a means of clearing the eyes quickly if you decide to confront him (Mass Abjuration, Fire Storm), or at the very least an amulet of stasis. Paralysis is a bigger concern than mutation, although if you want to avoid the mutation as well you can confront him in lichform, as a follower of Zin, or with summoned allies blocking their line of effect.
- Taking him out without these preparations is possible if you do it quickly enough; a berserker that manages to get into melee quickly can often tear him apart in a few turns if all goes well. This approach definitely has potential to end badly, however. Assuming you don't encounter him on S:6, you should minimize the time it takes to reach him with a scroll of blinking.
- The disconnected structure of the Slime Pits means that he can often be easy to avoid. Don't explore every bubble, since there's no loot to be had, and if you hear a sizzling sound, try to leave the level as quickly as possible.
Categories:
- 0.13 articles
- Hit type
- Acid flavour
- Poison resistance
- Acid resistance
- Acid resistance 3
- Constriction resistance
- Water resistance
- Asphyxiation resistance
- Normal intelligence
- Uses nothing
- Natural holiness
- Large monsters
- Eats items
- Monsters with acidic flesh
- Burrows
- Priests
- Regenerates
- Sense invisible
- Speaking monster
- Unique monsters
- Monsters
- Spellcaster