Alligator
Alligator t | |
---|---|
HP | 52 - 95 |
HD | 12 |
XP | 1,092 |
Speed | 10 (act: 80%; swim: 60%) |
AC | 5 |
EV | 9 |
Will | 48 |
Attack1 | 30 (bite: plain) |
Attack2 | 15 (tail slap: plain)
|
Resistances | Silence immune |
Vulnerabilities | none |
Habitat | amphibious |
Intelligence | Insect |
Uses | Uses nothing |
Holiness | Natural |
Size | Big |
Type | crocodile, alligator |
Flags | Cold-blooded Submerges |
A reptile that's quite happy to ignore you. If you don't, or you get too close, it'll put on a great burst of speed and crush you in its massive jaws! |
Useful Info
Alligators are a mean step up from crocodiles. They lie in wait in deep water for an adventurer to walk by before ambushing them with surprising speed and powerful bites. When heavily injured, they will then retreat to the water to regenerate in safety. They can be found in the Swamp, occasionally along with a pack of baby alligators.
Spells: Swiftness
Spells
Spell set | |
---|---|
Slot1 | none |
Slot2 | none |
Slot3 | Swiftness |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Tips & Tricks
- Even though alligators technically cast Swiftness to attain their bursts of speed, they are also naturally immune to silence.
- Although most disturbances in the waters of the Swamp will simply be swamp worms, be careful just in case it's actually an alligator.