Fenstrider witch
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
fenstrider witch H | |
---|---|
HP | 43-89 |
HD | 16 |
XP | 1882 |
Speed | 10 |
AC | 3 |
EV | 15 |
Will | 100 |
Attack1 | 25 (hit: plain) |
Attack2 | 25 (kick: plain)
|
Resistances | rPois+ rN+ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Giant |
Type | fenstrider witch, fenstrider witch |
Flags | See invisible Warm-blooded Speaks Evil |
Followers of the ancient swamp ways, these witches rise above the muck and mire on a pair of stilt-like chicken legs. They are masters of pain and poison. |
Contents
Useful Info
Fenstrider witches are hexing, supportive casters of the Swamp. Paralysis can be deadly in every branch; the Swamp is no exception. If you get into melee range, they can inflict Agony on you. High willpower is recommended to deal with them. When killed, their corpses may form into usable wands (100% per corpse, or a net 50% chance).
Spells
Spell set I | ||
---|---|---|
Slot1 | Paralyze | Wizard flag |
Slot2 | Agonizing Touch | Wizard flag |
Slot3 | Hurl Sludge (3d15) | Wizard flag |
Tips & Tricks
- Unlike other monsters, witches have the melee version of the Agony spell.
- Have your ever noticed how quickly monsters die in a noxious bog? Now it's your turn to get a lethal dose of poison in just a few turns.
- Don't fight a witch while standing in toxic sludge, unless you have poison resistance and a lot of HP. Try to reposition out of it immediately.