Creeping inferno

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Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
creeping inferno *Creeping inferno.png
HP 1-2
HD 15
XP 0
Speed 14
AC 0
EV 10
Will 10
Attack1 1 (hit: plain)


Resistances rF+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Non-living
Size Small
Type creeping inferno, creeping inferno
Flags Flying
Insubstantial
No experience gain
A formless mass of ancient fire, bound by heat and malevolence. The slightest disturbance will destroy the bonds holding it together and unleash a fire storm. It longs for that release, yet seems reluctant to move while being observed.

Useful Info

Creeping infernos are self-destructing entities that explode into Fire Storms (8d10 damage) when killed. They are found naturally in Gehenna, or summoned by stokers.

Tips & Tricks

  • They have relatively low willpower for a Hell monster - wands of paralysis should have a decent success chance against them, even with minimal training.
  • Summons can tank the hit, but make sure you're a good distance away when it happens.

History

  • Prior to 0.33, creeping infernos had only 1-2 HP and would behave similarly to lurking horrors instead of moving towards the player normally, but were speed 14. They also had 10 willpower and their Fire Storm did 8d8 damage.
  • Creeping infernos were added in 0.28.

References