Thrashing horror
Revision as of 15:45, 22 February 2013 by CommanderC (talk | contribs)
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
thrashing horror X | |
---|---|
HP | 33-64 |
HD | 9 |
XP | 1001 |
Speed | 25 |
AC | 5 |
EV | 10 |
Will | 60 |
Attack1 | 17 (trample: plain) |
Attack2 | 9 (trample: plain)
|
Resistances | rF+, rC+, rElec, rPois+ |
Vulnerabilities | Silver |
Habitat | land |
Intelligence | Animal |
Uses | Open doors |
Holiness | Natural |
Size | Big |
Type | thrashing horror, thrashing horror |
Flags | See invisible Warm-blooded Batty No poly |
A seething mass of yellow flesh. It thrashes erratically, sometimes devouring friend and foe alike. |
Useful Info
Thrashing horrors are massive heaps of muscle and flesh which tromp about the Abyss, seeking out invaders and smashing them beneath their bulk. They move erratically, like bats, but when seriously injured they go berserk and neutral, crushing everything they happen to randomly crash into.
Tips & Tricks
Even when berserk, they aren't terribly dangerous if you have decent AC. Squishy or low-level characters, however, should kill them as quickly as possible to avoid that fate. They aren't terribly durable, even with partial resistance to most elements.
History
Thrashing horrors were added in 0.12