Serpent of Hell (Gehenna)

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Revision as of 22:53, 9 October 2019 by Ge0ff (talk | contribs) (History: Breath attacks were changed in 28a7641a)
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Version 0.23: This article may not be up to date for the latest stable release of Crawl.

For a list of all dragons, see list of dragons.

Serpent of Hell (Gehenna) DSerpent of Hell (Gehenna).png
HP 185-374
HD 17
XP 6066
Speed 14
AC 16
EV 12
Will 180
Attack1 35 (bite: fire)
Attack2 15 (claw: plain)
Attack3 15 (trample: trample)
Resistances rF+++
rPois+
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Uses nothing
Holiness Demonic
Size Giant
Type dragon, the Serpent of Hell
Flags Destroys doors

See invisible
Flying
Unique
A huge, red-glowing, three-headed dragon, shrouded in damnation. It is possessed by the very essence of Gehenna and its eternal fire.

Useful Info

The Serpent of Hell is a unique dragon whose elemental affinity varies based on which branch of Hell you encounter it in. When faced in Gehenna, the Serpent is capable of breathing great gouts of fire and completely immune to it.

Spells

Spell set I
Slot1 Fire Breath (3d34) Natural flag,
Breath flag,
Noisy flag
Slot2 Flaming Cloud (d25) Natural flag,
Breath flag,
Noisy flag
Slot3 Fireball (3d27) Natural flag,
Breath flag,
Noisy flag
Slot4 Summon Dragon Magical flag

Tips & Tricks

  • Preparations for Gehenna largely render you ready for handling this iteration of the Serpent of Hell: two or three ranks of fire resistance render its Fire Breath much less devastating. If you don't have that degree of fire resistance already, however, expect to take massive damage.

History

  • Prior to 0.17, this Serpent of Hell had Hellfire instead of Flaming Cloud.
  • In 0.16, it got the third breath attack, Fireball.
  • In ancient versions of Crawl, the Serpent of Hell did not appear as a unique monster, but rather as a generic one that could be found in considerable numbers guarding the lowest level of Gehenna. While they may have had fewer hit points, the fact they could appear in considerable numbers made them more dangerous than the single monster ever is: facing multiple 20-HD hellfire-casting dragons at a time was often a quick death.