Vault guard
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
| vault guard p | |
|---|---|
| HP | 47-96 |
| HD | 13 |
| XP | 988 |
| Speed | 10 |
| AC | 10 |
| EV | 10 |
| Will | 60 |
| Attack1 | 20 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | human, human |
| Flags | Fighter See invisible Speaks Warm-blooded |
| A heavily armed and armoured guardian of the Vaults. |
Useful Info
Vault guards are stout warriors found in the Vaults, occasionally guarding its entrance, or the entrance to a treasure trove. They tend to wield powerful, occasionally-branded weapons and sometimes shields. On their own, they're about as dangerous as an orc knight, but they tend to be found in bands alongside ironbound preservers, ironbound convokers, and/or vault wardens. You are guaranteed to face a horde of them upon entering the fifth and final floor of the Vaults.
Tips & Tricks
- Although not particularly terrifying, they can land decently powerful hits, particularly when armed with well-branded gear. Try not to take on too many at once.
- Their willpower is not that great. Confusing, enslaving, or petrifying them is not a bad idea. In case of emergency, bring a scroll of fear to send most of them running.