Book of Air
Revision as of 12:26, 1 November 2021 by Picklenugget (talk | contribs)
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Book of Air | |
---|---|
Primary school | Air |
A primer on the elemental magics of Air. Particularly dedicated students have found themselves convinced of their own ability to fly, with tragic results. |
Contents
Spells
Tile | Spell | Type | Level |
---|---|---|---|
a - Shock | Air/Conjuration | 1 | |
b - Swiftness | Air | 3 | |
c - Airstrike | Air | 4 |
Use
Air Magic has a variety of applications, and this book is no exception:
- Swiftness allows you to outrun most foes while zapping them with Shock, and tougher foes can usually be manoeuvred into position for a double-zap.
- Airstrike is a useful spell for elemental specialists who lack the means to deal with enemies immune to their attacks. It is also useful for summoners, as they can fire past their summoned creatures without fear. Airstrike is particularly good against most flying nuisances, like harpies.
Further reading
The Book of the Sky contains more advanced Air Magic.
History
- Prior to 0.27, the book had Lightning Bolt and Static Discharge.
- Prior to 0.20, this book had Repel Missiles instead of Airstrike.
- Prior to 0.17, this book had the Flight spell, which was removed from the game.
- Prior to 0.10, this book contained Levitation instead of Flight.
- Prior to 0.9, this book contained Mephitic Cloud instead of Lightning Bolt.