Haste
Speeds the actions of a creature. |
Haste is a monster-only spell that gives the user the hasted status, making all of its actions take 2/3rds as long. This makes monsters significantly more dangerous, as acting more often makes them more effective at virtually everything they do.
A separate spell (Haste Other) allows monsters to give the haste status to other creatures. However, fairly few monsters possess it, and no monsters may cast both spells together.
The separation between the two monster spells and the resultant inability of ancient liches and deep elf sorcerers to haste their summons is more of an artifact of the way monster spellcasting is implemented than a mercy on the part of the developers.
The following enemies cast Haste:
- z Ancient champion
- L Ancient lich
- z Antique champion
- p Arcanist
- H Asterion
- o Blorkula the orcula
- & Cerebov
- e Deep elf elementalist
- e Deep elf knight
- e Deep elf sorcerer
- @ Donald
- q Draconian knight
- L Dread lich
- 1 Executioner
- @ Frances
- p Hell knight
- @ Hellbinder
- 1 Ignacio
- @ Jessica
- L Lich
- M Menkaure
- N Naga mage
- N Nagaraja
- c Nessos
- i The Enchantress
- V Vampire knight
The following enemies may be able to cast Haste, depending on their spell set:
- & Pandemonium lord (7.5% chance)
History
Haste | |
---|---|
Level | 6 |
School1 | Charms |
Source(s) | Book of Enchantments |
Casting noise | 5 |
Spell noise | 0 |
- Prior to 0.19, Haste was a level 6 Charms spell available to players; the player version allowed you to target either yourself or another creature, but would increase your magic contamination while active. It has since been removed from the spells players have access to, but potions of haste produce a similar effect.
- Prior to 0.8, Haste made all actions twice as fast.
- In very early versions of Crawl it was a level 8 spell: magic contamination did not yet exist, meaning that this spell could be spammed with no downsides other than food costs, so it merited being a higher level.