Deep elf knight
Version 0.27: This article may not be up to date for the latest stable release of Crawl.
For a list of all deep elves, see list of deep elves.
deep elf knight e | |
---|---|
HP | 32-66 |
HD | 11 |
XP | 805 |
Speed | 10 |
AC | 1 |
EV | 16 |
Will | 80 |
Attack1 | 21 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | elf, elf |
Flags | Fighter Speaks Warm-blooded |
A battle-hardened deep elf fighter. |
Contents
Useful Info
Deep elf knights are the toughest of the deep elf fighter-mages. Like many of their peers, they generate with long or short blades, light armour, and occasionally a bow or a buckler. Unlike their peers, they have nearly as much durability as an orc knight, but their offensive capabilities are only slightly improved. They are most commonly found in the Elven Halls and near the entrance to the Vaults.
Spells
Spell set I | ||
---|---|---|
Slot1 | Throw Icicle (3d20) | Wizard flag |
Slot2 | Force Lance (3d14) | Wizard flag |
Slot3 | Haste | Wizard flag |
Slot4 | Invisibility | Wizard flag |
Tips & Tricks
- While by no means harmless, you usually have more to worry about from the various pure-caster deep elf types.
- Be careful of them if they generate with a good weapon: a deep elf knight with a good long sword of flaming or electrocution can ruin your day.
History
- Prior to 0.27, deep elf knights could have one of two possible spell sets:
- Stone Arrow (3d18), Force Lance (3d14), and Haste
- Throw Icicle (3d20), Haste, and Invisibility
- Prior to 0.25, their first spell set had Iskenderun's Mystic Blast instead of Force Lance.