Wand of light
A magical device which fires a ray of searing light, injuring and blinding those struck. Tougher monsters will recover their vision more quickly. |
The wand of light fires a powerful ray of light which blinds enemies.
Players will deal 4d(5.5 + 10.5 * Evocations/20)
damage with this wand.[1] Players have a to-hit of 10.6 + (3.5 * Evocations)/25
.[2]
Monsters will deal 3d(7 + (30 + HD)/12)
damage with this wand.[3]
When the wand hits a monster, it has a 100% to blind for 54/HD to 2 * 54/HD<code> turns (min. 1-2 turns).[4] If it hits the player, it has a 1/3 chance of confusing them for 2-3 turns instead[5].
It functions similarly to the wand of acid and wand of quicksilver as an attack wand. Only one of these three "beam" wands may exist in any given game.
Tips & Tricks
The wand might be useful for stabbers, since it can blind almost any monster, including orbs of fire. Note that several monsters are completely immune to blinding, which is mentioned in their in-game description.
History
- The wand of light was added in 0.29.
References
- ↑ zap-data.h:1407 (0.30.0)
Specifically, you'll deal4d(13/4 + 3 * pow/20)
damage, for pow =15 + 3.5 * Evocations
(evoke.cc:177 (0.30.0)). If you have the MP-Powered Wands mutation, then your "pow" gains a +33% boost. - ↑ zap-data.h:1407 (0.30.0)
- ↑ zap-data.h:1409 (0.30.0)
- ↑ beam.cc:4614 (0.29.1)
- ↑ beam.cc:3934 (0.29.1)
Wands |
---|
Acid / Light / Quicksilver • Iceblast / Roots / Warping • Charming / Paralysis Digging • Flame • Mindburst • Polymorph |