Deep elf zephyrmancer

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Version 0.28: This article may not be up to date for the latest stable release of Crawl.

For a list of all deep elves, see list of deep elves.

deep elf zephyrmancer eDeep elf zephyrmancer.png
HP 26-54
HD 9
XP 570
Speed 10
AC 0
EV 13
Will 40
Attack1 5 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Speaks
Warm-blooded
An elf with singular focus on the magic of the air, leaving little time to study anything else.

Useful info

Deep elf zephyrmancers are midgame casters that focus on Air Magic. They are sometimes found in the mid to late Dungeon, and are plentiful in the Elven Halls.

Spells

Spell set I
Slot1 Lightning Bolt (3d16) Wizard flag
Slot2 Blink Wizard flag

Tips & Tricks

  • These casters can be dangerous for characters without electricity resistance.
  • Pay attention to your surroundings while fighting zephyrmancers, as they can doublezap you with lightning bolts.

History

  • Deep elf zephyrmancers were added in 0.27 as a single book, electric-focused version of the deep elf mage.