Ophan
Ophan G | |
---|---|
HP | 60 - 135 |
HD | 15 |
XP | 1857 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | Immune
|
Resistances | rN+, rHoly, Asphyx, rRot |
Vulnerabilities | None |
Habitat | land |
Intelligence | High |
Uses | Uses nothing |
Holiness | Holy |
Size | Medium |
Type | angel, ophan |
Flags | Levitate Spellcaster See invisible Glows |
This strange creature consists of a wheel within a wheel, and both of these are covered in eyes; strange flames flicker across both surfaces. |
Contents
Useful Info
Ophanim are moderately powerful holy monsters with 7-tile halo auras that attack solely using their two spells. As soon as they notice you, they cast Holy Flames to trap you in a ring of holy fire (thankfully, the center tile is left unaffected). They then proceed to hammer you with Bolt of Fire. They are very rare, only appearing in holy-themed Pandemonium or Ziggurat floors
Spells: Bolt of Fire (3d24), Holy Flames
Spells
Spell set | |
---|---|
Slot1 | Bolt of Fire (3d24) |
Slot2 | Holy Flames |
Slot3 | none |
Slot4 | Bolt of Fire (3d24) |
Slot5 | Holy Flames |
Slot6 | none |
Tips & Tricks
Get out of the ring of holy fire as soon as you can, preferably with a Blink. Undead characters should be wary as areas can soon be saturated with rings of holy fire.
Trivia
The Ophanim (Hebrew for "wheels") are a class of celestial beings found in the Book of Enoch, where they guard the throne of God without sleeping, along with the Cherubim and Seraphim. The wheels seen in Ezekiel's vision of the chariot are believed to also be Ophanim.