Worm
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
For a list of all worms, see list of worms.
worm w | |
---|---|
HP | 11-24 |
HD | 4 |
XP | 4 |
Speed | 6 |
AC | 1 |
EV | 5 |
Will | 10 |
Attack1 | 12 (bite: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Small |
Type | worm, worm |
Flags | Regenerates No skeleton |
A giant annelid, glistening with slime, with unusually large teeth.
“While the angels, all pallid and wan, |
Useful Info
Worms are early-game monsters. They are slow, but moderately strong for their level, and their fast regeneration can make kiting take longer. They can be found as early as Dungeon:2.
Tips & Tricks
- Worms are slow - all player species, including Nagas, can outrun a worm. Barring external circumstances (other monsters show up, you're backed into a corner...), you can just walk away. If you take lots of damage, you can easily retreat and pelt it with ranged attacks.
- You can kite the worm with virtually any sort of ranged attack, such as spears, poisoned darts, and magic. But due to their fast regen, it might take a while.
History
- In 0.31, worms were removed, replaced by ribbon worms.
- Prior to 0.17, worms had slightly more max HP, but didn't have fast regeneration.