Difference between revisions of "Black Knight's barding"

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The  '''Black Knight's barding''''s<ref>{{source ref|0.30.0|art-data.txt|1198}}</ref> has excellent [[AC]] and two resistances. Whether the speed reduction is worth it depends on your species.
 
The  '''Black Knight's barding''''s<ref>{{source ref|0.30.0|art-data.txt|1198}}</ref> has excellent [[AC]] and two resistances. Whether the speed reduction is worth it depends on your species.
  
It is usually a great choice for [[naga]]s, who are already slower than average. Going from 1.4 to 1.5 move delay isn't a big deal in practice; most enemies are already faster than you. It does mean that you'll take slightly more attacks when repositioning, though the AC should more than make up for that.
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For [[Naga]]s, it's usually a great choice, as they are already slower than usual. Going from 1.4 to 1.5 move delay isn't a big deal in practice; most enemies are still faster than you. It does mean that you'll take slightly more attacks when repositioning, though the AC should more than make up for that.
  
It is more iffy for [[armataur]]s, who go from normal movement to slow movement. Not being able to reliably run away from a regular-speed enemy is a significant downside. Armataurs have a special advantage: they can approach enemies quickly due to their [[rampaging]]. If all else, [[Swiftness]] and/or a [[potion of haste]] will let you move faster for a short period of time. Armataurs greatly appreciate the extra AC, and unlike nagas, actually benefit from rPois.
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For [[Armataur]]s, it's more iffy, as they go from normal to slow movement. This makes you unable to retreat from a regular-speed enemy, a significant downside. In exchange, Armataurs appreciate the extra AC, and unlike nagas, actually benefit from rPois. Armataurs have a special advantage: they can approach enemies quickly due to their [[rampaging]]. If all else, [[Swiftness]] and/or a [[potion of haste]] will let you move faster for a short period of time.  
  
 
This armour is considered [[evil]] and will offend the [[good gods]] if you wear it.
 
This armour is considered [[evil]] and will offend the [[good gods]] if you wear it.

Revision as of 20:05, 14 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A heavy barding made from pitch-black steel and inlaid with plates of black diamond. It once protected the steed of the Black Knight during their reign of terror. Those who wear it become partially undead, gaining some of the benefits without the unfortunate downsides, although the great weight of metal and stone slows the wearer somewhat.

Black knight barding.png the +10 Black Knight's barding

+10 barding

Ponderousness ego
rN+
rPois
Evil

Desirability

The Black Knight's barding's[1] has excellent AC and two resistances. Whether the speed reduction is worth it depends on your species.

For Nagas, it's usually a great choice, as they are already slower than usual. Going from 1.4 to 1.5 move delay isn't a big deal in practice; most enemies are still faster than you. It does mean that you'll take slightly more attacks when repositioning, though the AC should more than make up for that.

For Armataurs, it's more iffy, as they go from normal to slow movement. This makes you unable to retreat from a regular-speed enemy, a significant downside. In exchange, Armataurs appreciate the extra AC, and unlike nagas, actually benefit from rPois. Armataurs have a special advantage: they can approach enemies quickly due to their rampaging. If all else, Swiftness and/or a potion of haste will let you move faster for a short period of time.

This armour is considered evil and will offend the good gods if you wear it.

History

  • Prior to 0.26, this item was known as the Black Knight's horse barding, restricted to just centaurs.
  • Prior to 0.15, the Black Knight's horse barding also offered a significant delay to your metabolism, requiring you to eat less often.
  • The Black Knight's horse barding was added in 0.10.

References