Difference between revisions of "Blood temperature"

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m (1 revision: monster category stuff; hopefully this'll unredlink the templates)
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Cold-blooded creatures are slowed down if they're hit by a [[Attack flavour|frost attack]].
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{{version012}}
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'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). This trait has little impact on actual gameplay, except for the fact that cold-blooded creatures are [[slow]]ed if hit by a [[Attack flavour|frost attack]].
  
 
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From mon-util.h:
 
From mon-util.h:
  
     M_COLD_BLOOD        = (1<<16),        // susceptible to cold,
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     M_COLD_BLOOD        = (1<<16),        // susceptible to [[cold]],
                                           // drainable by vampires
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                                           // drainable by [[vampire]]s
 
     M_WARM_BLOOD        = (1<<17),        // no effect currently,
 
     M_WARM_BLOOD        = (1<<17),        // no effect currently,
 
                                           // drainable by vampires
 
                                           // drainable by vampires
 
  
  
 
[[category:Blood temperature]]
 
[[category:Blood temperature]]

Revision as of 15:48, 26 June 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Blood temperature is a trait of all monsters which have blood (most natural, non-insect, -arachnid, -jelly, or -eyeball monsters). This trait has little impact on actual gameplay, except for the fact that cold-blooded creatures are slowed if hit by a frost attack.



From mon-util.h:

   M_COLD_BLOOD        = (1<<16),        // susceptible to cold,
                                         // drainable by vampires
   M_WARM_BLOOD        = (1<<17),        // no effect currently,
                                         // drainable by vampires