Difference between revisions of "Deep elf death mage"

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{{version031}}
{{monster
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{{list of | deep elves}}
|name=deep elf death mage
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{{monster info}}
|glyph={{White|e}}
 
|tile=[[File:Deep elf death mage.png]]
 
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Evil flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}<br>{{See invisible flag}}
 
|resistances=None
 
|vulnerabilities={{Holy vulnerability}}
 
|max_chunks=3
 
|meat={{Contaminated corpse}}
 
|xp=1570
 
|holiness={{Natural}}
 
|magic_resistance=120
 
|hp_range=52-82
 
|armour_class=0
 
|evasion=13
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=12 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=15
 
|intelligence={{High intelligence}}
 
|genus=elf
 
|species=elf
 
}}
 
 
 
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{{Flavour|This deep elf is surrounded by a shimmering aura of negative energy.}}
 
  
 
==Useful Info==
 
==Useful Info==
[[Deep elf death mage]]s are [[necromancer]]s who raise any [[corpse]]s they come across as abominations when they aren't throwing XP-[[draining]] negative energy blasts at you.
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[[Deep elf death mage]]s are [[necromancer]]s who shoot [[draining]] blasts of [[negative energy]] at you. [[Lost soul]]s summoned by them can sacrifice themselves to heal nearby undead creatures, or assume the shape of a nearby killed living creature. They can be found most commonly on the last floor of the [[Elven Halls]], but they can also appear on the earlier floors, in [[the Crypt]], and in [[the Vaults]].
  
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{{monster spells}}
==Spells==
 
 
 
{{Spellcaster
 
|number=
 
|slot1=[[Bolt of Draining]] (3d19)
 
|slot2=[[Bolt of Draining]] (3d19)
 
|slot3=[[Vampiric Draining]]
 
|slot4=[[Twisted Resurrection]]
 
|slot5=[[Twisted Resurrection]]
 
|slot6=[[Vampiric Draining]]
 
}}
 
 
 
{{clear}}
 
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==Tips & Tricks==
 
==Tips & Tricks==
 
*Maxed [[life protection]] takes away their ability to injure you outside of melee, as does [[silence]].
 
*Maxed [[life protection]] takes away their ability to injure you outside of melee, as does [[silence]].
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*The lost souls deep elf death mages summon can prolong difficult battles tremendously, if you accidentally finish off a dangerous opponent while they're around. If possible, take out death mages alone, or at least not in the company of any other powerful foes.
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==History==
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*Prior to [[0.31]], deep elf death mages only had 15 [[HD]], and cast Call Lost Souls less often. Also, they would only summon one lost soul at a time.
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*Prior to [[0.27]], they could cast [[Twisted Resurrection]].
  
 
[[category:Elf]]
 
[[category:Elf]]

Latest revision as of 19:46, 9 April 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

For a list of all deep elves, see list of deep elves.

deep elf death mage eDeep elf death mage.png
HP 44-90
HD 17
XP 934
Speed 10
AC 1
EV 12
Will 120
Attack1 12 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Evil
See invisible
Speaks
Warm-blooded
A deep elf surrounded by a shimmering aura of negative energy, as a result of its practice of necromancy and life-sapping magic.

Useful Info

Deep elf death mages are necromancers who shoot draining blasts of negative energy at you. Lost souls summoned by them can sacrifice themselves to heal nearby undead creatures, or assume the shape of a nearby killed living creature. They can be found most commonly on the last floor of the Elven Halls, but they can also appear on the earlier floors, in the Crypt, and in the Vaults.

Spells

Spell set I
Slot1 Bolt of Draining (3d22) Wizard flag
Slot2 Vampiric Draining (4-37) Wizard flag
Slot3 Call Lost Souls Wizard flag

Tips & Tricks

  • Maxed life protection takes away their ability to injure you outside of melee, as does silence.
  • The lost souls deep elf death mages summon can prolong difficult battles tremendously, if you accidentally finish off a dangerous opponent while they're around. If possible, take out death mages alone, or at least not in the company of any other powerful foes.

History

  • Prior to 0.31, deep elf death mages only had 15 HD, and cast Call Lost Souls less often. Also, they would only summon one lost soul at a time.
  • Prior to 0.27, they could cast Twisted Resurrection.