Difference between revisions of "Devastator"

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{{flavour|A wooden cudgel, loaded with more than just lead.}}
 
{{flavour|A wooden cudgel, loaded with more than just lead.}}
  
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+6 shillelagh (modified [[club]]; 8 base damage)<br>
 
+6 shillelagh (modified [[club]]; 8 base damage)<br>
Causes a 3x3 explosion when damage is dealt<ref>{{source ref|0.28.0|art-func.h|681}}</ref><ref>{{source ref|0.28.0|spl-damage.cc|1665}}</ref>
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Causes a 3x3 explosion when damage is dealt<ref>{{source ref|0.29.1|art-func.h|709}}</ref><ref>{{source ref|0.29.1|spl-damage.cc|1635}}</ref>
  
 
==Desirability==
 
==Desirability==
'''Devastator'''<ref>{{source ref|0.29.0|art-data.txt|1219}}</ref> is basically a well-[[enchant]]ed [[club]] with upgraded base stats and unavoidable splash damage to everything adjacent to your target when used in melee. Devastator's explosion damage doesn't affect [[insubstantial]] or [[invisible]] monsters.
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'''Devastator'''<ref>{{source ref|0.29.1|art-data.txt|1219}}</ref> is basically a well-[[enchant]]ed [[club]] with upgraded base stats and unavoidable splash damage to everything adjacent to your target when used in melee. Devastator's explosion damage doesn't affect [[insubstantial]] or [[invisible]] monsters.
  
 
Despite everything constantly blowing up in your face, it actually does no backlash damage to you. It's especially useful for quickly clearing out swarms of fragile enemies like [[bat]]s or [[killer bee]]s, but it deals with single enemies in the early- and mid-game just fine.  
 
Despite everything constantly blowing up in your face, it actually does no backlash damage to you. It's especially useful for quickly clearing out swarms of fragile enemies like [[bat]]s or [[killer bee]]s, but it deals with single enemies in the early- and mid-game just fine.  
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==History==
 
==History==
*In [[0.29]], Devastator will create [[noise]] again, though is much quieter.
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*In [[0.29]], Devastator creates [[noise]] again, though is much quieter.
*Prior to [[0.28]], Devastator was not explicitly likely to spawn in the early-game. It was also very loud.
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*Prior to [[0.28]], Devastator was not explicitly likely to spawn in the early-game.
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*Prior to [[0.27]], Devastator's explosions were very loud instead of being completely silent.
 
*Prior to [[0.15]], Devastator had a +4, +8 enchantment level.
 
*Prior to [[0.15]], Devastator had a +4, +8 enchantment level.
 
*Devastator was added in [[0.10]].
 
*Devastator was added in [[0.10]].

Revision as of 13:22, 14 October 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
A wooden cudgel, loaded with more than just lead.

Devastator.png the +6 shillelagh "Devastator"

+6 shillelagh (modified club; 8 base damage)
Causes a 3x3 explosion when damage is dealt[1][2]

Desirability

Devastator[3] is basically a well-enchanted club with upgraded base stats and unavoidable splash damage to everything adjacent to your target when used in melee. Devastator's explosion damage doesn't affect insubstantial or invisible monsters.

Despite everything constantly blowing up in your face, it actually does no backlash damage to you. It's especially useful for quickly clearing out swarms of fragile enemies like bats or killer bees, but it deals with single enemies in the early- and mid-game just fine.

This artefact is more likely to spawn in the early game, where it is more likely to be useful.

History

  • In 0.29, Devastator creates noise again, though is much quieter.
  • Prior to 0.28, Devastator was not explicitly likely to spawn in the early-game.
  • Prior to 0.27, Devastator's explosions were very loud instead of being completely silent.
  • Prior to 0.15, Devastator had a +4, +8 enchantment level.
  • Devastator was added in 0.10.

References