Fulminant Prism

From CrawlWiki
Revision as of 06:18, 21 March 2013 by MoogleDan (talk | contribs)
Jump to: navigation, search
Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Fulminant prism.png Fulminant Prism
Level 5
School1 Conjuration
School2 Hexes
Source(s)
Casting noise 5
Spell noise 0 (If it explodes: 15 for a weak explosion, 20 for a normal explosion)
This spell conjures a prism which channels magical energy from its surroundings and unleashes it after a short while as a violent explosion of arcane force. Be warned that the prism is extremely fragile and any damage caused to it may result in premature detonation!
A slender prism that crackles with barely-contained destructive energy. Any blow which cracks its fragile surface is likely to result in a violent explosion.
Spell Details
Damage Formula
  • Normal explosion: 3d(6+Power*7/40)
  • Weak explosion: 2d(6+Power*7/40)
Max Damage 3d23 ~ 36
Max Power 100
Range 5
Targeting Smite
To-hit
Special Radius of the detonation: 1 (weak) or 2 (normal)

Useful Info

Fulminant Prism is a level 5 Conjurations/Hexes spell that conjures an explosive prism at a smite-targeted location which will detonate with a radius-2 explosion after 2 turns, dealing considerable irresistible damage. The prisms are very fragile and if destroyed prematurely will result in either a smaller, weaker explosion, or no explosion at all (if they are killed immediately after being created).

Tips & Tricks

  • Although you need to be careful placing your prism to keep it from being destroyed by monsters, the smite targeting, large area of effect, decent damage output, and ability to blow things up beyond your line of sight makes it a very useful (if situational) spell. Use it to soften up large incoming opponents by creating an explosion gauntlet for them to march through, wipe out a swarm of smaller foes, or take out statues and oklob plants from a position of safety.
  • Don't blow yourself up.

History

This spell will be added in 0.12.