Difference between revisions of "Mayhem"

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{{flavour|It causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed.}}
  
'''Mayhem''' is an [[ego]] found only on [[orb]]s. Characters wielding an orb of wrath have a 50% chance of inflicting [[frenzy]] on another monster whenever you kill a foe. Frenzied monsters are turned neutral (attacking anyone in range), and [[berserk]], massively increasing damage and speed.
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'''Mayhem''' is an [[ego]] found only on [[orb]]s. Characters wielding an orb of mayhem have a 50% chance of inflicting [[frenzy]] on another monster whenever they kill a foe. Frenzied monsters are [[neutral]], attack the closest thing (friend or foe), and gain immense power and speed ([[might]] and [[haste]]).
  
 
==Strategy==
 
==Strategy==
*Whilst very powerful when fighting a group, beware that it can backfire - whenever it frenzies your own [[summon]]s, or when it [[berserk]]s the only enemy left alive.
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*Mayhem is most useful in areas you know will be filled with monsters; areas like [[Vaults]]:5 or a [[Ziggurat]].
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*Whilst very powerful when fighting a group, be aware that it can backfire. For example, it can frenzy your own [[summon]]s, or enrage the only enemy left alive.
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**There are a few ways to deal with dangerous frenzied monsters that target you. [[Spriggan]]s can easily outrun even hasted monsters, other characters can [[teleport]] away, and you can dispel frenzy with [[Yara's Violent Unravelling]] or a [[wand of quicksilver]].
  
 
==History==
 
==History==

Latest revision as of 23:04, 14 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
It causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed.

Mayhem is an ego found only on orbs. Characters wielding an orb of mayhem have a 50% chance of inflicting frenzy on another monster whenever they kill a foe. Frenzied monsters are neutral, attack the closest thing (friend or foe), and gain immense power and speed (might and haste).

Strategy

  • Mayhem is most useful in areas you know will be filled with monsters; areas like Vaults:5 or a Ziggurat.
  • Whilst very powerful when fighting a group, be aware that it can backfire. For example, it can frenzy your own summons, or enrage the only enemy left alive.

History

The mayhem ego, along with orbs themselves, was introduced in 0.28.

Orbs
EnergyGuileLightMayhemWrath