Difference between revisions of "Monster generation"

From CrawlWiki
Jump to: navigation, search
(Can't verify pan spawns (they happen, probably))
m (re-order the spawn table and cite it properly)
Line 4: Line 4:
 
* [[Pandemonium]]: MGR starts at 50; after 3k turns, it gradually rises up to 300 at 15k turns (meaning that monster spawn slower over time).
 
* [[Pandemonium]]: MGR starts at 50; after 3k turns, it gradually rises up to 300 at 15k turns (meaning that monster spawn slower over time).
 
* [[Abyss]]: MGR is set to 5, meaning that there will always be a monster every 5 turns.<ref>{{source ref|0.28.0|mon-place.cc|318}}</ref>
 
* [[Abyss]]: MGR is set to 5, meaning that there will always be a monster every 5 turns.<ref>{{source ref|0.28.0|mon-place.cc|318}}</ref>
* During the [[Orb run]]: set to 18, with a special monster set:<ref>{{source ref|0.28.0|mon-place.cc|313}}</ref>
+
* During the [[Orb run]]: set to 18<ref>{{source ref|0.28.0|mon-place.cc|313}}</ref>, with a special monster set<ref>{{source ref|0.28.0|mon-place.cc|2528}}</ref>:
 
**[[Pandemonium lord]]: 10%
 
**[[Pandemonium lord]]: 10%
 +
**[[Orb Guardian]]: 15%
 +
**[[Tier-1 demon]] or [[Tier-2 demon]]: 25%
 
**[[Tier-4 demon]] or [[Tier-3 demon]]: 10%
 
**[[Tier-4 demon]] or [[Tier-3 demon]]: 10%
**Random [[demon]]: 30%
 
 
**Any monster from the [[Pandemonium]]: 40%
 
**Any monster from the [[Pandemonium]]: 40%
**[[Orb Guardian]]: 15%
 
**[[Tier-1 demon]] or [[Tier-2 demon]]: 25%
 
  
 
For worshippers of [[Cheibriados]], the MGR in the Abyss or while holding the [[Orb of Zot]] is doubled (equal to half the spawn rate).
 
For worshippers of [[Cheibriados]], the MGR in the Abyss or while holding the [[Orb of Zot]] is doubled (equal to half the spawn rate).

Revision as of 09:53, 5 June 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.

While monsters do not normally spawn once you enter a floor, some effects or branches may generate new monsters as you stay in it. Specifically, there is a "monster generation rate" (MGR), and every 5 turns, there is a (5 in MGR) chance of a monster spawning somewhere on the level. The MGR's value varies:

For worshippers of Cheibriados, the MGR in the Abyss or while holding the Orb of Zot is doubled (equal to half the spawn rate).

History

References