Difference between revisions of "Mutation resistance"

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==Useful Info==
 
==Useful Info==
Mutation resistance blocks incoming [[mutation]]s from affecting you. Except for having the [[Good mutations#Mutation Resistance|"Mutation Resistance" mutation]], they don't block mutations from being removed.
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Mutation resistance blocks incoming [[mutation]]s from affecting you. Except for the [[Good mutations#Mutation Resistance|"Mutation Resistance" mutation]], having rMut doesn't block mutations from being removed.
  
 
[[God]]-given mutations (from [[Jiyva]] and [[Xom]]) ignore all mutation resistance except from 1. other divine sources or 2. being undead. Mutations from [[magical contamination]] have a 50% chance to ignore all non-undead resistance, including Zin's divine protection.<ref>{{source ref|0.30.1|timed-effects.cc|105}}<br>The 4th property, "force_mutation", has its value set to coinflip - so it's a 50% chance to ignore all resistances.</ref>
 
[[God]]-given mutations (from [[Jiyva]] and [[Xom]]) ignore all mutation resistance except from 1. other divine sources or 2. being undead. Mutations from [[magical contamination]] have a 50% chance to ignore all non-undead resistance, including Zin's divine protection.<ref>{{source ref|0.30.1|timed-effects.cc|105}}<br>The 4th property, "force_mutation", has its value set to coinflip - so it's a 50% chance to ignore all resistances.</ref>
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==Sources==
 
==Sources==
 
*The rMut item property (found only on [[Hat of the Alchemist]] and [[lajatang of Order]]) gives a 66% chance to block mutations. The item property does not stack with itself.
 
*The rMut item property (found only on [[Hat of the Alchemist]] and [[lajatang of Order]]) gives a 66% chance to block mutations. The item property does not stack with itself.
*The [[Good mutations#Mutation Resistance|Mutation Resistance]] mutation can block mutations based on its level. Level 1 gives a 66% chance to block incoming mutations. Level 2 also gives a 50% chance to block mutations from being removed. Level 3 gives a 100% chance to block incoming or outgoing mutations (barring the above exceptions).
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*The [[Good mutations#Mutation Resistance|Mutation Resistance]] mutation can block mutations based on its level. Level 1 gives a 66% chance to block incoming mutations. Level 2 also gives a 50% chance to block mutations from being removed. Level 3 gives a 100% chance to block incoming mutations and removal (barring the above exceptions).
 
*[[Zin]] provides a <code>piety / 1.6</code>% chance to block mutations. At 6* piety, this is full immunity.
 
*[[Zin]] provides a <code>piety / 1.6</code>% chance to block mutations. At 6* piety, this is full immunity.
*Being [[undead]] ([[Ghoul]], [[Mummy]], [[Lich Form]]) provides full, absolute immunity to mutation. Instead, you "rot" when mutating, causing [[stat drain]].
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*Being [[undead]] ([[Ghoul]], [[Mummy]], [[Lich Form]], but ''not'' [[Vampire]]) provides full, absolute immunity to mutation. Instead, you "rot" when mutating, causing [[stat drain]].
  
Also, [[Ashenzari]] provides immunity to mutations that would shatter a [[curse]]d item, like [[Horns]] with a cursed [[helmet]]. This applies to every source of mutation, including ones that Zin doesn't protect form.
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Also, [[Ashenzari]] provides immunity to mutations that would shatter a [[curse]]d item, like [[Horns]] with a cursed [[helmet]]. This applies to every source of mutation, including magical contamination.
  
==Existing mutations==
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===Existing mutations===
 
Existing mutations may block further mutations from effecting you.
 
Existing mutations may block further mutations from effecting you.
 
*Each mutation you already have gives you 6.5% resistance against future random mutations. This ONLY applies to random mutations;  bad mutations from enemy attacks still affect you normally.
 
*Each mutation you already have gives you 6.5% resistance against future random mutations. This ONLY applies to random mutations;  bad mutations from enemy attacks still affect you normally.
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*Prior to [[0.20]], [[potions of cure mutation]] existed.
 
*Prior to [[0.20]], [[potions of cure mutation]] existed.
 
*Prior to [[0.18]], [[amulet of resist mutation]] existed.
 
*Prior to [[0.18]], [[amulet of resist mutation]] existed.
*Prior to [[0.15]], [[vampire]] mutation effects depended on their satiation level.
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*Prior to [[0.15]], [[Vampire]]s could resist mutations based on their blood level.
  
 
==References==
 
==References==

Latest revision as of 21:43, 2 September 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Mutation resistance (rMut) provides player a chance to avoid being mutated. Sources of this resistance stack multiplicatively.

Useful Info

Mutation resistance blocks incoming mutations from affecting you. Except for the "Mutation Resistance" mutation, having rMut doesn't block mutations from being removed.

God-given mutations (from Jiyva and Xom) ignore all mutation resistance except from 1. other divine sources or 2. being undead. Mutations from magical contamination have a 50% chance to ignore all non-undead resistance, including Zin's divine protection.[1]

Sources

  • The rMut item property (found only on Hat of the Alchemist and lajatang of Order) gives a 66% chance to block mutations. The item property does not stack with itself.
  • The Mutation Resistance mutation can block mutations based on its level. Level 1 gives a 66% chance to block incoming mutations. Level 2 also gives a 50% chance to block mutations from being removed. Level 3 gives a 100% chance to block incoming mutations and removal (barring the above exceptions).
  • Zin provides a piety / 1.6% chance to block mutations. At 6* piety, this is full immunity.
  • Being undead (Ghoul, Mummy, Lich Form, but not Vampire) provides full, absolute immunity to mutation. Instead, you "rot" when mutating, causing stat drain.

Also, Ashenzari provides immunity to mutations that would shatter a cursed item, like Horns with a cursed helmet. This applies to every source of mutation, including magical contamination.

Existing mutations

Existing mutations may block further mutations from effecting you.

  • Each mutation you already have gives you 6.5% resistance against future random mutations. This ONLY applies to random mutations; bad mutations from enemy attacks still affect you normally.
  • Any time you resist a random mutation through this method, you have a 33% chance of losing one of your mutations as well.

History

References

  1. timed-effects.cc:105 (0.30.1)
    The 4th property, "force_mutation", has its value set to coinflip - so it's a 50% chance to ignore all resistances.