Difference between revisions of "Scroll of teleportation"

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{{flavour|A scroll that translocates the reader to a random position after a short delay.}}
 
{{flavour|A scroll that translocates the reader to a random position after a short delay.}}
  
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| Normal || 3-5 turns
 
| Normal || 3-5 turns
 
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| In [[the Abyss]] || add 5-14 turns
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| In the Abyss (even when carrying [[Orb of Zot|the Orb]]) || 8-19 turns
 
|-
 
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| In [[The Realm of Zot]] or when carrying [[Orb of Zot|the Orb]] || Outside the Abyss, adds 5-9 turns.
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| In [[The Realm of Zot]] or when carrying [[Orb of Zot|the Orb]] || 8-14 turns
 
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==History==
 
==History==
*Prior to [[0.19]] scrolls of teleportation worked normally in [[The Realm of Zot]], before picking up the Orb of Zot.
+
*Prior to [[0.19]], scrolls of teleportation worked normally in [[The Realm of Zot]], before picking up the Orb of Zot.
*Prior to [[0.17]] it was possible to perform controlled teleports.
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*Prior to [[0.17]], it was possible to perform controlled teleports.
*Prior to [[0.17]] there was a 20% chance that the abyss would not add time to teleportation.
+
*Prior to [[0.17]], there was a 20% chance that the Abyss would not add time to teleportation.
*Prior to [[0.13]] controlled teleports did not have a longer delay.  In older versions, the Orb did not add time to teleportation.
+
*Prior to [[0.13]], controlled teleports did not have a longer delay.  In older versions, the Orb did not add time to teleportation.
  
 
==References==
 
==References==

Revision as of 00:12, 23 March 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Type Scroll
Name Scroll of teleportation
Icon Scroll of teleportation.png
A scroll that translocates the reader to a random position after a short delay.

Reading a scroll of teleportation will cause the player to teleport to a random location after several turns have passed.

You feel strangely unstable.

The actual duration depends on several circumstances:[1]

Circumstance Duration
Normal 3-5 turns
In the Abyss (even when carrying the Orb) 8-19 turns
In The Realm of Zot or when carrying the Orb 8-14 turns

Strategy

  • Keep in mind that the teleport is entirely random. If you are attempting to escape a dangerous situation, there is a chance that you only teleport a few tiles away, or even into a whole new can of worms!
  • If necessary, you can read a second scroll of teleport while a teleport is pending to cancel it and keep you in place. Teleport scrolls are very precious, so evaluate the necessity of consuming a second scroll:
You feel strangely stable.

History

  • Prior to 0.19, scrolls of teleportation worked normally in The Realm of Zot, before picking up the Orb of Zot.
  • Prior to 0.17, it was possible to perform controlled teleports.
  • Prior to 0.17, there was a 20% chance that the Abyss would not add time to teleportation.
  • Prior to 0.13, controlled teleports did not have a longer delay. In older versions, the Orb did not add time to teleportation.

References

Scrolls
AcquirementAmnesiaButterfliesBlinkingBrand weaponEnchant armourEnchant weaponFearFogIdentifyImmolationNoisePoisonRevelationSilenceSummoningTeleportationTormentVulnerability