Difference between revisions of "White imp"

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Revision as of 07:05, 21 December 2012

white imp 5 [[File:{{{tile_name}}}.png|32px]]
HP 6 - 16
HD 2
XP 10
Speed 10
AC 4
EV 10
Will 8
Attack1 4 (hit: cold)


Resistances rC+, rPois+, rRot, rN+, rTorm
Vulnerabilities Fire, Holy
Habitat land
Intelligence Normal
Uses Open doors
Holiness Demonic
Size Little
Type white imp, white imp
Flags Spellcaster
Flying
Speaks
Evil
A small and mischievous minor demon covered in frost.

Useful Info

White imps are extremely irritating tier-5 demons. Their melee and ranged attacks are all cold-aligned, allowing them to destroy your potions from a distance, but otherwise they aren't very strong or dangerous. They are often found in or guarding the Ice Cave, as well as in the Hells (primarily Cocytus), the Abyss, and Pandemonium.

Spell: Throw Frost (3d5)

Tips & Tricks

  • Conservation will greatly reduce their ability to destroy your potions, as will stashing your excess.
  • You can summon your own white imps with the Call Imp spell. They provide the best ranged firepower of all the possible imps.