Difference between revisions of "Wild Magic card"

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(updated to 0.16,)
(Restored card effect to the article)
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{{Version016}}
 
{{Version016}}
  
The Wild Magic card affects enemies instead of the player, and restores magic for each enemy so affected.
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Drawing the '''Wild Magic card''' affects all enemies in your line of sight, hitting them with random [[miscast effect]]s, and restores your [[MP]] slightly for each enemy affected. The higher the power of the card, the more powerful the miscast effect.
 
 
  
 
==History==
 
==History==
Prior to [[0.16]], Wild Magic card inflicted a random [[Miscast effects|miscast effect]] on the player. Higher power tends to mean deadlier miscasts effects.
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Prior to [[0.16]], the Wild Magic card affected you rather than enemies.
  
 
The Wild Magic card could be found in the following [[Decks|decks]] over the past several versions.
 
The Wild Magic card could be found in the following [[Decks|decks]] over the past several versions.

Revision as of 00:08, 21 April 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.


Drawing the Wild Magic card affects all enemies in your line of sight, hitting them with random miscast effects, and restores your MP slightly for each enemy affected. The higher the power of the card, the more powerful the miscast effect.

History

Prior to 0.16, the Wild Magic card affected you rather than enemies.

The Wild Magic card could be found in the following decks over the past several versions.

0.11 0.12 0.13 0.14 0.15 0.16 trunk

Changes
Punishment
Wonders

Changes
Punishment
Wonders

Changes
Punishment
Wonders

Changes
Punishment
Wonders

Punishment

Changes
Wonders

Changes
Wonders

See also