Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
|| A mercenary whose only significant trait is his unusually large ears. He was hired to guard something (or possibly someone), but who or what that is, he can't tell you. If he did, he'd have to kill you. In fact, he'd like to just kill you anyway.
Duane was a weak human unique.
Spells: Magic Dart (3d6), Slow, Haste, and Blink.
Tips & Tricks
High magic resistance or an amulet of resist slowing will protect you from Slow.
Duane had his flavor text updated and his experience value cut in 0.6, and was removed in 0.8