Difference between revisions of "Ancient champion"
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+ | {{Flavour|The unfathomably ancient skeleton of a humanoid creature. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power.}} | ||
+ | |||
+ | ==Useful Info== | ||
+ | [[File:Ancient champion.png]] '''Ancient champions''' are very dangerous foes with powerful spellcasting abilities and good weapons and armour. They may appear by themselves or with a pack of [[skeletal warrior]]s. | ||
+ | |||
+ | ===Spells=== | ||
+ | {{Spellcaster | ||
+ | |number=1 | ||
+ | |slot1=[[Throw Frost]] | ||
+ | |slot2=[[Bolt of Draining]] | ||
+ | |slot3=[[Haste]] | ||
+ | |slot4=''none'' | ||
+ | |slot5=''none'' | ||
+ | |slot6=''none'' | ||
+ | }} | ||
+ | {{Spellcaster | ||
+ | |number=2 | ||
+ | |slot1=[[Venom Bolt]] | ||
+ | |slot2=[[Haunt]] | ||
+ | |slot3=[[Haste]] | ||
+ | |slot4=''none'' | ||
+ | |slot5=''none'' | ||
+ | |slot6=''none'' | ||
+ | }} | ||
+ | {{clear}} | ||
+ | {{Spellcaster | ||
+ | |number=3 | ||
+ | |slot1=[[Pain]] | ||
+ | |slot2=[[Iron Shot]] | ||
+ | |slot3=[[Haste]] | ||
+ | |slot4=''none'' | ||
+ | |slot5=''none'' | ||
+ | |slot6=''none'' | ||
+ | }} | ||
+ | {{Spellcaster | ||
+ | |number=4 | ||
+ | |slot1=[[Iskenderun's Mystic Blast]] | ||
+ | |slot2=[[Slow]] | ||
+ | |slot3=[[Haste]] | ||
+ | |slot4=''none'' | ||
+ | |slot5=''none'' | ||
+ | |slot6=''none'' | ||
+ | }} | ||
+ | {{clear}} | ||
+ | |||
+ | ==Tips & Tricks== | ||
+ | All ancient champions are considerable threats in melee, wearing plate mail and wielding heavy, branded two-handed weapons, in addition to always being able to haste themselves. However, their spell sets vary considerably in threat level: Bolt of Draining and Iskenderun's Mystic Blast are both fairly negligible, while Iron Shot and Haunt are much harder to deal with. Consider switching to an [[amulet of warding]] if you suddenly find yourself surrounded by summoned ghosts. | ||
+ | |||
+ | ==History== | ||
+ | Prior to [[0.13]], ancient champions were a variant of [[skeletal warrior]]s that were only found in one specific vault. |
Revision as of 19:11, 3 June 2013
- This page is a stub. You could probably expand this page should you wish to do so.
The unfathomably ancient skeleton of a humanoid creature. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power. |
Contents
Useful Info
Ancient champions are very dangerous foes with powerful spellcasting abilities and good weapons and armour. They may appear by themselves or with a pack of skeletal warriors.
Spells
Spell set 1 | |
---|---|
Slot1 | Throw Frost |
Slot2 | Bolt of Draining |
Slot3 | Haste |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Spell set 2 | |
---|---|
Slot1 | Venom Bolt |
Slot2 | Haunt |
Slot3 | Haste |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Spell set 4 | |
---|---|
Slot1 | Iskenderun's Mystic Blast |
Slot2 | Slow |
Slot3 | Haste |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Tips & Tricks
All ancient champions are considerable threats in melee, wearing plate mail and wielding heavy, branded two-handed weapons, in addition to always being able to haste themselves. However, their spell sets vary considerably in threat level: Bolt of Draining and Iskenderun's Mystic Blast are both fairly negligible, while Iron Shot and Haunt are much harder to deal with. Consider switching to an amulet of warding if you suddenly find yourself surrounded by summoned ghosts.
History
Prior to 0.13, ancient champions were a variant of skeletal warriors that were only found in one specific vault.