Difference between revisions of "Hellion"

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|flags={{Glows flag}}<br>{{!sil flag}}
 
|flags={{Glows flag}}<br>{{!sil flag}}
 
|resistances={{Hellfire resistance}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}
 
|resistances={{Hellfire resistance}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}
|vulnerabilities={{Cold vulnerability}}, {{Drown vulnerability}}, <br>{{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
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|vulnerabilities={{Cold vulnerability}}, {{Water vulnerability}}, <br>{{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|max_chunks=0
 
|meat={{No corpse}}
 
|meat={{No corpse}}
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|holiness={{Demonic}}
 
|holiness={{Demonic}}
 
|magic_resistance=65
 
|magic_resistance=65
|hp_range=26-52
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|hp_range=25-51
|avg_hp=39
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|avg_hp=38
 
|armour_class=5
 
|armour_class=5
 
|evasion=10
 
|evasion=10
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}}
 
}}
 
{{Flavour|A frightful demon, covered in roaring hellfire.}}
 
{{Flavour|A frightful demon, covered in roaring hellfire.}}
 
 
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Revision as of 18:45, 8 April 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
hellion 2Hellion.png
HP 25-51
HD 7
XP 602
Speed 12
AC 5
EV 10
Will 65
Attack1 10 (hit: plain)


Resistances damnation, rPois+,
rN+++, rTorm,
rRot
Vulnerabilities Cold, Water,
Holy, Holy wrath
Habitat Land
Intelligence High
Uses Open doors
Holiness Demonic
Size Medium
Type hellion, hellion
Flags Glows
Silence immune
A frightful demon, covered in roaring hellfire.


Useful Info

Hellions are dangerous tier-2 demons that blast you with smite-targeted hellfire, dealing moderate damage no matter your AC or resistances. They are found in Pandemonium and the Hells, and can be summoned by many spell casting monsters through the Summon Demon spell.

Spells

Spell set
Slot1 Hellfire Burst (3d15)
Slot2 Hellfire Burst (3d15)
Slot3 none
Slot4 Hellfire Burst (3d15)
Slot5 Hellfire Burst (3d15)
Slot6 Hellfire Burst (3d15)

Tips & Tricks

  • Hellions are relatively fragile and vulnerable to cold. If you have a wand of cold, try to zap them as soon as they arrive to take them out before they can hellfire you much. They should fall in 2-3 zaps.
  • Be careful if you're facing hellions in the presence of tormenting enemies. A blast of hellfire can be lethal after you've had your HP cut in half a couple times.
  • Silence does not prevent demonic spellcasting. Standing next to it in melee may trick it into making weak physical attacks against you instead, however.
  • If you have a friendly hellion serving you, be careful not to stand next to its target. It will make no attempt to preserve you if you walk into its hellfire blast zone.