Difference between revisions of "Scroll of teleportation"
(Cleaning up) |
(0.21 update: added zot mechanics, some history and removed mention of wand of teleportation) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{version021}} |
{{item | {{item | ||
Line 20: | Line 20: | ||
| In [[the Abyss]] || 4/5 chance to add 5-14 turns | | In [[the Abyss]] || 4/5 chance to add 5-14 turns | ||
|- | |- | ||
− | | | + | | In [[The Realm of Zot]] or when carrying [[Orb of Zot|the Orb]] || Outside the Abyss, adds 5-9 turns. |
|} | |} | ||
==Strategy== | ==Strategy== | ||
*Keep in mind that the teleport is entirely random. If you are attempting to escape a dangerous situation, there is a chance that you only teleport a few tiles away! | *Keep in mind that the teleport is entirely random. If you are attempting to escape a dangerous situation, there is a chance that you only teleport a few tiles away! | ||
− | *If necessary, you can read a second scroll of teleport | + | *If necessary, you can read a second scroll of teleport while a teleport is pending to cancel it and keep you in place. Teleport scrolls are very precious, so evaluate the necessity of consuming a second scroll: |
{{crawlquote|You feel strangely stable.}} | {{crawlquote|You feel strangely stable.}} | ||
− | |||
− | |||
− | |||
− | |||
==History== | ==History== | ||
− | Prior to [[0.13]] controlled teleports did not have a longer delay. In older versions, the Orb did not add time to teleportation. | + | *Prior to [[0.19]] scrolls of teleportation worked normally in [[The Realm of Zot]], before picking up the Orb of Zot. |
+ | *Prior to [[0.17]] it was possible to perform controlled teleports. | ||
+ | *Prior to [[0.13]] controlled teleports did not have a longer delay. In older versions, the Orb did not add time to teleportation. | ||
{{scrolls}} | {{scrolls}} |
Revision as of 15:32, 12 April 2018
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
A scroll that translocates the reader to a random position after a short delay. |
Reading a scroll of teleportation will cause the player to teleport to a random location after several turns have passed.
You feel strangely unstable.
The actual duration depends on several circumstances:
Circumstance | Duration |
---|---|
Normal | 3-5 turns |
In the Abyss | 4/5 chance to add 5-14 turns |
In The Realm of Zot or when carrying the Orb | Outside the Abyss, adds 5-9 turns. |
Strategy
- Keep in mind that the teleport is entirely random. If you are attempting to escape a dangerous situation, there is a chance that you only teleport a few tiles away!
- If necessary, you can read a second scroll of teleport while a teleport is pending to cancel it and keep you in place. Teleport scrolls are very precious, so evaluate the necessity of consuming a second scroll:
You feel strangely stable.
History
- Prior to 0.19 scrolls of teleportation worked normally in The Realm of Zot, before picking up the Orb of Zot.
- Prior to 0.17 it was possible to perform controlled teleports.
- Prior to 0.13 controlled teleports did not have a longer delay. In older versions, the Orb did not add time to teleportation.
Scrolls |
---|
Acquirement • Amnesia • Butterflies • Blinking • Brand weapon • Enchant armour • Enchant weapon • Fear • Fog • Identify • Immolation • Noise • Poison • Revelation • Silence • Summoning • Teleportation • Torment • Vulnerability |