Difference between revisions of "Deep dwarf death knight"

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{{list of | deep dwarves}}
 
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|name=deep dwarf death knight
 
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|holiness={{Natural}}
 
|magic_resistance=80
 
|magic_resistance=80
|hp_range=62-100
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{{Flavour|A deep dwarf warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.}}
 
{{Flavour|A deep dwarf warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.}}
 
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{{list of | deep dwarves}}
 
 
  
 
==Useful Info==
 
==Useful Info==
'''Deep dwarf death knights''' are devout followers of [[Yredelemnul]], using his abilities to siphon away your [[HP]], raise the dead, and reflect your attacks back on you. Like all deep dwarves, they do not regenerate health naturally. They are occasionally found in packs of other [[deep dwarf (monster)|deep dwarves]] in [[the Abyss]].
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'''Deep dwarf death knights''' are devout followers of [[Yredelemnul]], using his abilities to siphon away your [[HP]], raise the dead, and reflect your attacks back on you. Like all deep dwarves, they do not regenerate health naturally. They are occasionally found accompanied by a pack of undead allies in [[the Crypt]].
  
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==Spells==
 
==Spells==
 
{{Spellcaster
 
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==Tips & Tricks==
 
==Tips & Tricks==
*Their tendency to raise dead units as zombies can prolong fights in the Abyss (never a good idea). If there are corpses around, prioritize death knights.
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*Their tendency to raise dead units as zombies can prolong fights. If there are raisable corpses around (in the Crypt, this likely means those of [[unique]]s), prioritize death knights.
 
*Their Mirror Damage can be deadly: ''don't attack them while Mirror Damage is up.''  Be very careful when using area-of-effect spells when they are around, particularly extremely powerful ones such as [[Fire Storm|Fire]] or [[Ice Storm]].  It is a good idea, particularly if you are using console, to check them using '''x''' to be sure that they aren't mirroring damage.
 
*Their Mirror Damage can be deadly: ''don't attack them while Mirror Damage is up.''  Be very careful when using area-of-effect spells when they are around, particularly extremely powerful ones such as [[Fire Storm|Fire]] or [[Ice Storm]].  It is a good idea, particularly if you are using console, to check them using '''x''' to be sure that they aren't mirroring damage.
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==History==
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In [[0.15]], Deep dwarf death knights were replaced by human [[death knight]]s.
  
 
[[Category:Dwarf]]
 
[[Category:Dwarf]]

Latest revision as of 22:58, 18 July 2020

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

For a list of all deep dwarves, see list of deep dwarves.

deep dwarf death knight qDeep dwarf death knight.png
HP 63-98
HD 10
XP 883
Speed 10
AC 2
EV 12
Will 80
Attack1 28 (hit: plain)


Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type dwarf, deep dwarf
Flags Evil
Fighter
No regenerate
Priest
Speaks
Warm-blooded
A deep dwarf warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.

Useful Info

Deep dwarf death knights are devout followers of Yredelemnul, using his abilities to siphon away your HP, raise the dead, and reflect your attacks back on you. Like all deep dwarves, they do not regenerate health naturally. They are occasionally found accompanied by a pack of undead allies in the Crypt.

Spells

Spell set
Slot1 none
Slot2 Animate Dead
Slot3 Injury Mirror
Slot4 none
Slot5 Drain Life
Slot6 Drain Life

Tips & Tricks

  • Their tendency to raise dead units as zombies can prolong fights. If there are raisable corpses around (in the Crypt, this likely means those of uniques), prioritize death knights.
  • Their Mirror Damage can be deadly: don't attack them while Mirror Damage is up. Be very careful when using area-of-effect spells when they are around, particularly extremely powerful ones such as Fire or Ice Storm. It is a good idea, particularly if you are using console, to check them using x to be sure that they aren't mirroring damage.

History

In 0.15, Deep dwarf death knights were replaced by human death knights.