Difference between revisions of "Net trap"
(Trap disarming is indeed obsolete) |
(Update to 0.26) |
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− | {{ | + | {{version026}} |
− | {{flavour|A large concealed net hanging from the dungeon's ceiling, enchanted by the powers of Zot to land only on intruders.}} | + | {{flavour|A large concealed net launcher hanging from the dungeon's ceiling, enchanted by the powers of Zot to land only on intruders.}} |
{{Trap | {{Trap | ||
|name=Net Trap | |name=Net Trap | ||
|difficulty=5 | |difficulty=5 | ||
− | |ammo= | + | |ammo=Infinite |
|effect=[[Held]] | |effect=[[Held]] | ||
}} | }} | ||
− | The '''net trap''' is a [[trap]] which | + | The '''net trap''' is a [[trap]] which has a 33% chance to drop a [[throwing net]] on the player if any creature steps on it in the player's [[LOS]]. The trap always triggers if the player steps on it. If hit by the net, the victim becomes [[held]] and cannot move or attack until they break the net. |
==Tips & Tricks== | ==Tips & Tricks== | ||
*Net traps can be dodged with high [[Evasion]]. | *Net traps can be dodged with high [[Evasion]]. | ||
− | *While moving and attacking are impossible while trapped in a net, you can still cast spells, drink potions, or read scrolls. | + | *While moving and attacking are impossible while trapped in a net, you can still cast [[spells]], use [[wands]], drink [[potions]], or read [[scrolls]]. |
− | *[[Blink]]ing, [[ | + | *[[Blink]]ing, [[Ru|power leaping]], or [[scroll of teleportation|teleporting]] out of the net frees you immediately, but won't allow you to pick up the net. |
==See also== | ==See also== | ||
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==History== | ==History== | ||
+ | *Prior to [[0.26]], net traps could fire only once. Their nets didn't always mulch and could be picked up. Also, the trap always fired a net when any creature stepped on it. | ||
*Prior to [[0.24]], net traps had a chance of not triggering when the player stepped on them. | *Prior to [[0.24]], net traps had a chance of not triggering when the player stepped on them. | ||
*Prior to [[0.23]], net traps would only affect the creature that stepped into them. | *Prior to [[0.23]], net traps would only affect the creature that stepped into them. | ||
[[Category:Traps]] | [[Category:Traps]] |
Revision as of 18:20, 10 February 2021
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
A large concealed net launcher hanging from the dungeon's ceiling, enchanted by the powers of Zot to land only on intruders. |
Net Trap | |
---|---|
Difficulty | 5 |
Ammo | Infinite |
Effect | Held |
The net trap is a trap which has a 33% chance to drop a throwing net on the player if any creature steps on it in the player's LOS. The trap always triggers if the player steps on it. If hit by the net, the victim becomes held and cannot move or attack until they break the net.
Tips & Tricks
- Net traps can be dodged with high Evasion.
- While moving and attacking are impossible while trapped in a net, you can still cast spells, use wands, drink potions, or read scrolls.
- Blinking, power leaping, or teleporting out of the net frees you immediately, but won't allow you to pick up the net.
See also
History
- Prior to 0.26, net traps could fire only once. Their nets didn't always mulch and could be picked up. Also, the trap always fired a net when any creature stepped on it.
- Prior to 0.24, net traps had a chance of not triggering when the player stepped on them.
- Prior to 0.23, net traps would only affect the creature that stepped into them.