Difference between revisions of "Great orb of eyes"
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| − | {{ | + | {{version026}} |
{{monster info}} | {{monster info}} | ||
{{list of | eyeballs}} | {{list of | eyeballs}} | ||
==Useful Info== | ==Useful Info== | ||
| − | '''Great orbs of eyes''' are annoying spellcasting monsters with high [[ | + | '''Great orbs of eyes''' are annoying spellcasting monsters with high [[willpower]]. They can be found in the middle- to late-[[Dungeon]], [[the Slime Pits]], and [[the Vaults]]. |
{{monster spells}} | {{monster spells}} | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
| − | High [[ | + | High [[willpower]] will prevent most of the above spells from affecting you, making these enemies ''much'' more dangerous to some [[species]] than others, and generally more dangerous to lower-level characters. |
==History== | ==History== | ||
*Prior to [[0.17]], they could [[Teleport Other]]. | *Prior to [[0.17]], they could [[Teleport Other]]. | ||
Revision as of 06:19, 8 June 2021
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
| great orb of eyes G | |
|---|---|
| HP | 43-88 |
| HD | 13 |
| XP | 880 |
| Speed | 10 |
| AC | 10 |
| EV | 3 |
| Will | 120 |
| Attack1 | 20 (bite: plain)
|
| Resistances | None |
| Vulnerabilities | Silver |
| Habitat | Land |
| Intelligence | Human |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Large |
| Type | giant eyeball, great orb of eyes |
| Flags | See invisible Flying Unbreathing |
| A levitating ball, covered in malignant eyes and humming with eldritch energies. Many is the adventurer ripped limb-from-limb by its dreadful eyeteeth. |
For a list of all eyeballs, see list of eyeballs.
Contents
Useful Info
Great orbs of eyes are annoying spellcasting monsters with high willpower. They can be found in the middle- to late-Dungeon, the Slime Pits, and the Vaults.
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Vitrify | Magical flag |
| Slot2 | Mindburst (d51) | Magical flag |
| Slot3 | Polymorph | Magical flag |
| Slot4 | Confuse | Magical flag |
Tips & Tricks
High willpower will prevent most of the above spells from affecting you, making these enemies much more dangerous to some species than others, and generally more dangerous to lower-level characters.
History
- Prior to 0.17, they could Teleport Other.